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Moved code from main method
CI #166: Commit 50b86c6 pushed by Martomate
November 10, 2024 18:13 2m 38s master
November 10, 2024 18:13 2m 38s
Improved plank texture
CI #165: Commit be2ba68 pushed by Martomate
November 1, 2024 21:17 1m 57s master
November 1, 2024 21:17 1m 57s
Small improvements
CI #164: Commit f88ae23 pushed by Martomate
October 30, 2024 23:12 2m 8s master
October 30, 2024 23:12 2m 8s
Improved ui context design
CI #163: Commit bf0b5d4 pushed by Martomate
October 30, 2024 22:56 2m 34s master
October 30, 2024 22:56 2m 34s
Update Scala version to 3.5.1
CI #162: Commit f6c8a25 pushed by Martomate
October 13, 2024 16:39 2m 8s master
October 13, 2024 16:39 2m 8s
Merge pull request #78 from Martomate/reliable-tests
CI #161: Commit c6ce828 pushed by Martomate
October 13, 2024 16:35 1m 45s master
October 13, 2024 16:35 1m 45s
Fixed flaky integration tests
CI #160: Pull request #78 opened by Martomate
October 13, 2024 16:33 1m 50s reliable-tests
October 13, 2024 16:33 1m 50s
Fixed broken integration tests for now
CI #159: Commit bf8c874 pushed by Martomate
October 13, 2024 15:14 2m 22s master
October 13, 2024 15:14 2m 22s
Fixed broken integration tests
CI #158: Commit 44fbee6 pushed by Martomate
October 13, 2024 15:07 1m 46s master
October 13, 2024 15:07 1m 46s
Fixed broken integration tests
CI #157: Commit 12b7485 pushed by Martomate
October 13, 2024 15:01 1m 52s master
October 13, 2024 15:01 1m 52s
Very basic ambient occlusion
CI #156: Commit 0625296 pushed by Martomate
September 30, 2024 08:22 1m 52s master
September 30, 2024 08:22 1m 52s
Fixed lag spike when joining a world
CI #155: Commit f59dbca pushed by Martomate
August 9, 2024 12:10 1m 40s master
August 9, 2024 12:10 1m 40s
Replaced nice code with fast code
CI #154: Commit 7086045 pushed by Martomate
August 4, 2024 22:04 2m 7s master
August 4, 2024 22:04 2m 7s
Split async work into separate thread pools
CI #153: Commit 5ed1e91 pushed by Martomate
August 4, 2024 11:47 1m 46s master
August 4, 2024 11:47 1m 46s
Improved performance on not so fast computers
CI #152: Commit 6a4aed2 pushed by Martomate
August 3, 2024 18:06 1m 45s master
August 3, 2024 18:06 1m 45s
Improved performance on not so fast computers
CI #151: Commit e32ebfd pushed by Martomate
August 3, 2024 18:01 1m 29s master
August 3, 2024 18:01 1m 29s
Fixed flaky tests
CI #150: Commit af378ba pushed by Martomate
August 1, 2024 23:04 1m 46s master
August 1, 2024 23:04 1m 46s
Graceful shutdown of server using cancellation token
CI #149: Commit 78b3465 pushed by Martomate
August 1, 2024 22:55 1m 30s master
August 1, 2024 22:55 1m 30s
Fixed several network issues
CI #148: Commit bfdf2ac pushed by Martomate
August 1, 2024 18:43 1m 48s master
August 1, 2024 18:43 1m 48s
Graceful shutdown of network sockets
CI #147: Commit 5005d05 pushed by Martomate
August 1, 2024 13:16 1m 46s master
August 1, 2024 13:16 1m 46s
Improved grass texture and some other minor stuff
CI #146: Commit 6e215af pushed by Martomate
July 31, 2024 21:03 1m 32s master
July 31, 2024 21:03 1m 32s
Improved grass and dirt texture colors
CI #145: Commit 1eea34f pushed by Martomate
July 27, 2024 21:42 1m 0s master
July 27, 2024 21:42 1m 0s
Moved most chunk loading logic to the server
CI #144: Commit 9b8db19 pushed by Martomate
July 27, 2024 17:12 1m 3s master
July 27, 2024 17:12 1m 3s
Merge pull request #77 from Martomate/far-rendering
CI #143: Commit 33b7434 pushed by Martomate
July 25, 2024 21:58 1m 33s master
July 25, 2024 21:58 1m 33s
Render terrain far away using LOD
CI #142: Pull request #77 synchronize by Martomate
July 25, 2024 21:53 2m 7s far-rendering
July 25, 2024 21:53 2m 7s