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is Lock View Abandoned #109
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Hi, this module is not abandoned. The reason the issue you mentioned hasn't been fixed is because I don't have the time and because it's not near the top of my priorities right now. When I receive a new issue I (mainly) consider 3 things:
Regarding contributions from others: I am open to pull requests from other devs, this wouldn't be the first time someone else finds and fixes an issue with this module that way. |
Thanks for the response, if you need to know how many people its effecting.
our average player base is about 20 active with about 240 lifetime players
…On Mon, 18 Dec 2023 at 12:47, Material Foundry ***@***.***> wrote:
Hi, this module is not abandoned. The reason the issue you mentioned
hasn't been fixed is because I don't have the time and because it's not
near the top of my priorities right now. When I receive a new issue I
(mainly) consider 3 things:
1. How big of a problem is it (breaking, only an annoyance, or
somewhere in-between)?
2. How often does it pop up?
3. How many people are affected by it?
Your issue scores high on the first 2 points, but it doesn't seem to
affect that many people. I'll have a look at it when I get around to the
next update, though.
Regarding contributions from others: I am open to pull requests from other
devs, this wouldn't be the first time someone else finds and fixes an issue
with this module that way.
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*Dylan McLean*
|
This is happening to me with the latest version of the module. Pretty much right from the moment of launch with the module installed it gets horrible lag. |
Hello, i am writing to you to check to see if this project is still ongoing or abandoned. As i previously wrote a request to fix the bug with multiple Gms from different locations causing a Feedback loop that ultimately caused servers to crash. i was also wondering if it has since been fixed.
I'm asking as
1: if its not being maintained anymore what are your plans for the code? would it be ok for me to get someone else to fix it
2: if it is being maintained but you don't have time to fix this particular bug are you open to contributions to getting it fixed?
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