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Somewhat tangentally, i noticed that the crystalliser takes 6 buckets of liquid to make a crystal - but if it consumes more than that and the tank below runs out, progress resets to 0. (I saw that it was producing another crystal, figured it'd hold at whatever % it got to while i made more fluid, but when i came back, it'd reset. So i don't know if this is intentional behaviour, or a bug, or what.)
UPDATE: the crystalliser is 100% just a visual/gui bug. once i put more liquid crystal in ,it resumed from where it had left off.
The text was updated successfully, but these errors were encountered:
https://github.com/McJtyMods/DeepResonance/blob/1.18/src/main/java/mcjty/deepresonance/util/Constants.java#L9
the above defines 'number of buckets in a tank' as '10', but the lang file:
https://github.com/McJtyMods/DeepResonance/blob/1.18/src/main/resources/assets/deepresonance/lang/en_us.json#L51
says the tank should hold 16 buckets in it.
Somewhat tangentally, i noticed that the crystalliser takes 6 buckets of liquid to make a crystal - but if it consumes more than that and the tank below runs out, progress resets to 0. (I saw that it was producing another crystal, figured it'd hold at whatever % it got to while i made more fluid, but when i came back, it'd reset. So i don't know if this is intentional behaviour, or a bug, or what.)
UPDATE: the crystalliser is 100% just a visual/gui bug. once i put more liquid crystal in ,it resumed from where it had left off.
The text was updated successfully, but these errors were encountered: