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A few questions about break events #12

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Froggy800 opened this issue Apr 28, 2019 · 2 comments
Open

A few questions about break events #12

Froggy800 opened this issue Apr 28, 2019 · 2 comments

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@Froggy800
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I have a few questions regarding the break events portion of the mod:

  • Is it possible to deal extra durability damage (when applicable) to the item used to break the block?
  • How do I set the amount of item dropped/given? itemcount seems to work only for mob drops.
  • How can I make it so that when a block is broken it doesn't drop itself and drops several other items? For example, having logs drop 20-30 sticks, glowstone and redstone, while at the same time the log block disappears; I know I can use setblock with air (unless there's a more elegant solution) but that's it; I can't figure out how to set multiple drops.
  • Is there a list of all the control mods commands? Both the old and new wiki pages seem to be lacking some of the commands I saw people talk about in other issues (like helditem).

I hope this was the right place to ask...
Thank you

@McJty
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McJty commented May 28, 2019

Sorry for the slow reply. Forgot about this

  1. No not at the moment
  2. Not possible yet but I can add support for that
  3. Not possible with a single rule. You might be able to do it with multiple rules and the last one replacing the block with air
  4. 'helditem' is explained in the documentation. Both as a condition and as an action. The wiki should be complete

@drakray
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drakray commented Nov 17, 2020

Hi there, sorry to hijack this :P , any news on point no2, for 1.16.4 if possible?
Mainly I want to make a block which void itself without dropping anything, drop specific stuffs (netherenhanced:nether_soul_quartz_ore to drop multiple botania:quartz_mana)

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