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I have crafting patterns for stone bricks and stone brick stairs and a chest of stone. The first step of my program after the craft event is get ingredients smart. It returns 1 and requests stone bricks. Four stone bricks get made and put into the chest with the stone. The program resumes trying to make stairs and goes back to get ingredients smart. It grabs the four stone bricks, arranges them in a weird pattern and returns a 0.
I think it should be checking if it has all 6 stone bricks, which is what check ingredients does.
I am using 1.5.2 on mc1.10.2
The text was updated successfully, but these errors were encountered:
I have crafting patterns for stone bricks and stone brick stairs and a chest of stone. The first step of my program after the craft event is get ingredients smart. It returns 1 and requests stone bricks. Four stone bricks get made and put into the chest with the stone. The program resumes trying to make stairs and goes back to get ingredients smart. It grabs the four stone bricks, arranges them in a weird pattern and returns a 0.
I think it should be checking if it has all 6 stone bricks, which is what check ingredients does.
I am using 1.5.2 on mc1.10.2
The text was updated successfully, but these errors were encountered: