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Relevant logs, if any: Not a crash but in the server logs it does confirm that the feature dimlet with its block type is recognized, they just don't spawn.
I do have a feature (cube) dimlet with thermal:sulfur_ore as the dimlet before it
let me get some screenshots
couple other players tested some dimlet combinations and they couldn't get features or structures to generate
Issue description: features won't spawn and the terrain won't change to the specified block
Steps to reproduce: Make dimension with feature and/or terrain dimlets (optionally with block dimlets before either)
Versions:
Possibly incompatible mods: Rubidium, ModernFix, TerraBlender, BiomesOPlenty
Relevant logs, if any: Not a crash but in the server logs it does confirm that the feature dimlet with its block type is recognized, they just don't spawn.
modlist.txt
[29Apr2024 19:33:54.400] [Server thread/INFO] [mcjty.lib.setup.DefaultModSetup/]: --------------------------------------------------
Attempting to create dimension:
ATTRIBUTE: waterworld
ATTRIBUTE: noblobs
FLUID: minecraft:water
TERRAIN: grid
STRUCTURE: default
STRUCTURE: default
STRUCTURE: none
BIOME: minecraft:the_void
BIOME: minecraft:frozen_river
BIOME: biomesoplenty:redwood_forest
BIOME: biomesoplenty:dead_forest
BIOME_CONTROLLER: default
TIME: normal
[29Apr2024 19:33:54.400] [Server thread/INFO] [mcjty.lib.setup.DefaultModSetup/]: --------------------------------------------------
Compiled Descriptor:
TERRAIN: grid
TIME: normal
SKY:
LIQUID: minecraft:water
BLOCK: minecraft:stone
ATTR: waterworld
ATTR: noblobs
BIOME CTRL: default
BIOME: minecraft:the_void
BIOME: minecraft:frozen_river
BIOME: biomesoplenty:redwood_forest
BIOME: biomesoplenty:dead_forest
STRUCTURE: minecraft:default
STRUCTURE: minecraft:default
STRUCTURE: minecraft:none
FEATURE: cubes
BLOCK: thermal:sulfur_ore
LIQUID: minecraft:water
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