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CrossThreadEvents.cs
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CrossThreadEvents.cs
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// This file is part of iRacingSDK.
//
// Copyright 2014 Dean Netherton
// https://github.com/vipoo/iRacingSDK.Net
//
// iRacingSDK is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// iRacingSDK is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with iRacingSDK. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Threading;
namespace iRacingSDK
{
public class CrossThreadEvents<T1, T2>
{
event Action<T1, T2> evnt;
Dictionary<Action<T1, T2>, Action<T1, T2>> evntDelegates = new Dictionary<Action<T1, T2>, Action<T1, T2>>();
public void Invoke(T1 t1, T2 t2)
{
if (evnt != null)
evnt(t1, t2);
}
public event Action<T1, T2> Event
{
add
{
var context = SynchronizationContext.Current;
Action<T1, T2> newDelgate;
if (context != null)
newDelgate = (t1, t2) => context.Send(i => value(t1, t2), null);
else
newDelgate = value;
evntDelegates.Add(value, newDelgate);
evnt += newDelgate;
}
remove
{
var context = SynchronizationContext.Current;
var delgate = evntDelegates[value];
evntDelegates.Remove(value);
evnt -= delgate;
}
}
}
public class CrossThreadEvents<T>
{
event Action<T> evnt;
Dictionary<Action<T>, Action<T>> evntDelegates = new Dictionary<Action<T>, Action<T>>();
public void Invoke(T t)
{
if (evnt != null)
evnt(t);
}
public event Action<T> Event
{
add
{
var context = SynchronizationContext.Current;
Action<T> newDelgate;
if (context != null)
newDelgate = (d) => context.Send(i => value(d), null);
else
newDelgate = value;
evntDelegates.Add(value, newDelgate);
evnt += newDelgate;
}
remove
{
var context = SynchronizationContext.Current;
var delgate = evntDelegates[value];
evntDelegates.Remove(value);
evnt -= delgate;
}
}
}
public class CrossThreadEvents
{
event Action evnt;
Dictionary<Action, Action> evntDelegates = new Dictionary<Action, Action>();
public void Invoke()
{
if (evnt != null)
evnt();
}
public event Action Event
{
add
{
var context = SynchronizationContext.Current;
Action newDelgate;
if (context != null)
newDelgate = () => context.Send(i => value(), null);
else
newDelgate = value;
evntDelegates.Add(value, newDelgate);
evnt += newDelgate;
}
remove
{
var context = SynchronizationContext.Current;
var delgate = evntDelegates[value];
evntDelegates.Remove(value);
evnt -= delgate;
}
}
}
}