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NumberOfDiscIntersections_SimpleLowPerformance.java
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NumberOfDiscIntersections_SimpleLowPerformance.java
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package NumberOfDiscIntersections;
// This is a simple solution with O(n^2) the performance score is low (but 100% correct)
// note: need to import (to use "Arrays.sort(int[])" )
import java.util.*;
class Solution {
public int solution(int[] A) {
// main idea:
// 1. store all the "lower points" and "upper points" of the discs
// 2. count the intersections (if one upper point "is bigger than or equal to" one lower point)
// note: use "long" for big numbers (be careful)
long[] lower = new long[A.length];
long[] upper = new long[A.length];
for(int i=0; i<A.length; i++){
lower[i] = i - (long)A[i]; // note: lower = center - A[i]
upper[i] = i + (long)A[i]; // note: upper = center + A[i]
}
int intersection = 0; // number of intersections
// scan the upper points
for(int i=0; i<A.length; i++){
// note: compare "i" with "j": need to set "j=i+1" (avoid double counting)
for(int j = i+1; j<A.length; j++){
// intersection: when one's upper is bigger than "or equal to" one's lower (important)
if(upper[i]>=lower[j]){ // note: when "equal to", there is also an intersection
intersection++;
}
}
}
// for the overflow cases
if(intersection > 10_000_000)
return -1;
return intersection; // number of intersections
}
}