diff --git a/desktop-src/direct3d11/atoc-dx-graphics-direct3d-11.md b/desktop-src/direct3d11/atoc-dx-graphics-direct3d-11.md index 702c415699..cd3984e615 100644 --- a/desktop-src/direct3d11/atoc-dx-graphics-direct3d-11.md +++ b/desktop-src/direct3d11/atoc-dx-graphics-direct3d-11.md @@ -3,42 +3,31 @@ title: Direct3D 11 Graphics description: Direct3D 11 Graphics ms.assetid: 11413056-5033-4b4f-b80c-fccccb4057bc ms.topic: reference -ms.date: 05/31/2018 +ms.date: 05/22/2025 --- # Direct3D 11 Graphics -You can use Microsoft Direct3D 11 graphics to create 3-D graphics for games and scientific and desktop applications. +You can use Microsoft Direct3D 11 graphics to create 3-D graphics for games, and for scientific and desktop applications. This section contains information about programming with Direct3D 11 graphics. -For more information, see [Direct3D 11 Features](direct3d-11-features.md). +For more info, see [Direct3D 11 Features](./direct3d-11-features.md). +| | Supported | +|-|-| +| **Supported runtime environments** | Windows/C++ | +| **Recommended programming languages** | C/C++ | +| **Minimum supported client** | Windows 7 | +| **Minimum supported server** | Windows Server 2008 R2 | - -| | Supported | -|-----------------------------------|---------------------------------------------------------------------------------------------------| -| **Supported runtime environments** | Windows/C++ | -| **Recommended programming languages** | C/C++ | -| **Minimum supported client** | Windows 7 | -| **Minimum supported server** | Windows Server 2008 R2 | - - - -| Topic | Description | -|--------------------------------------------------------------------------------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| -| [How to Use Direct3D 11](how-to-use-direct3d-11.md)
| This section demonstrates how to use the Direct3D 11 API to accomplish several common tasks.
| -| [What's new in Direct3D 11](dx-graphics-overviews-introduction.md)
| This section describes features added in Direct3D 11, Direct3D 11.1, and Direct3D 11.2.
| -| [Programming Guide for Direct3D 11](dx-graphics-overviews.md)
| The programming guide contains information about how to use the Direct3D 11 programmable pipeline to create realtime 3D graphics for games as well as scientific and desktop applications.
| -| [Direct3D 11 Reference](atoc-d3d11-graphics-reference.md)
| This section contains the reference pages for Direct3D 11-based graphics programming.
| - - - - +| Topic | Description | +|-|-| +| [How to Use Direct3D 11](how-to-use-direct3d-11.md) | This section demonstrates how to use the Direct3D 11 API to accomplish several common tasks. | +| [What's new in Direct3D 11](dx-graphics-overviews-introduction.md) | This section describes features added in Direct3D 11, Direct3D 11.1, and Direct3D 11.2. | +| [Programming Guide for Direct3D 11](dx-graphics-overviews.md) | The programming guide contains information about how to use the Direct3D 11 programmable pipeline to create realtime 3D graphics for games as well as scientific and desktop applications. | +| [Direct3D 11 Reference](atoc-d3d11-graphics-reference.md) | This section contains the reference pages for Direct3D 11-based graphics programming. | In addition to Direct3D 11 being supported by Windows 7 and later and Windows Server 2008 R2 and later, Direct3D 11 is available down-level for Windows Vista with Service Pack 2 (SP2) and Windows Server 2008 by downloading [KB 971512](https://support.microsoft.com/kb/971512/). For info about new Direct3D 11.1 features that are included with Windows 8, Windows Server 2012, and are partially available on Windows 7 and Windows Server 2008 R2 via the [Platform Update for Windows 7](https://support.microsoft.com/kb/2670838), see [Direct3D 11.1 Features](direct3d-11-1-features.md) and the [Platform Update for Windows 7](/windows/desktop/direct3darticles/platform-update-for-windows-7). - - -