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index.html
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<!DOCTYPE html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Unity WebGL Player | Match TriTON</title>
<link rel="shortcut icon" href="TemplateData/favicon.ico">
<link rel="stylesheet" href="TemplateData/style.css">
<script src="https://telegram.org/js/telegram-web-app.js"></script>
<script src="https://unpkg.com/@tonconnect/ui@latest/dist/tonconnect-ui.min.js"></script>
</head>
<body>
<div id="unity-container" class="unity-desktop">
<canvas id="unity-canvas" width=360 height=640 tabindex="-1"></canvas>
<div id="unity-loading-bar">
<div id="unity-logo"></div>
<div id="unity-progress-bar-empty">
<div id="unity-progress-bar-full"></div>
</div>
</div>
<div id="unity-warning"> </div>
<div id="unity-footer">
<div id="unity-webgl-logo"></div>
<div id="unity-fullscreen-button"></div>
<div id="unity-build-title">Match TriTON</div>
</div>
</div>
<div id="ton-connect"></div>
<div class="scrollable">
</div>
<script>
var container = document.querySelector("#unity-container");
var canvas = document.querySelector("#unity-canvas");
var loadingBar = document.querySelector("#unity-loading-bar");
var progressBarFull = document.querySelector("#unity-progress-bar-full");
var fullscreenButton = document.querySelector("#unity-fullscreen-button");
var warningBanner = document.querySelector("#unity-warning");
var debugLog = document.querySelector("#debug-log");
function unityShowBanner(msg, type) {
function updateBannerVisibility() {
warningBanner.style.display = warningBanner.children.length ? 'block' : 'none';
}
var div = document.createElement('div');
div.innerHTML = msg;
warningBanner.appendChild(div);
if (type == 'error') div.style = 'background: red; padding: 10px;';
else {
if (type == 'warning') div.style = 'background: yellow; padding: 10px;';
setTimeout(function() {
warningBanner.removeChild(div);
updateBannerVisibility();
}, 5000);
}
updateBannerVisibility();
}
function logDebugMessage(message) {
var logEntry = document.createElement('div');
logEntry.textContent = message;
debugLog.appendChild(logEntry);
debugLog.scrollTop = debugLog.scrollHeight;
}
var buildUrl = "Build";
var loaderUrl = buildUrl + "/Builds.loader.js";
var config = {
dataUrl: buildUrl + "/Builds.data",
frameworkUrl: buildUrl + "/Builds.framework.js",
codeUrl: buildUrl + "/Builds.wasm",
streamingAssetsUrl: "StreamingAssets",
companyName: "DefaultCompany",
productName: "Match TriTON",
productVersion: "1.0",
showBanner: unityShowBanner,
};
if (/iPhone|iPad|iPod|Android/i.test(navigator.userAgent)) {
var meta = document.createElement('meta');
meta.name = 'viewport';
meta.content = 'width=device-width, height=device-height, initial-scale=1.0, user-scalable=no, shrink-to-fit=yes';
document.getElementsByTagName('head')[0].appendChild(meta);
container.className = "unity-mobile";
canvas.className = "unity-mobile";
} else {
canvas.style.width = "360";
canvas.style.height = "640";
}
loadingBar.style.display = "block";
Telegram.WebApp.ready();
Telegram.WebApp.expand();
var script = document.createElement("script");
script.src = loaderUrl;
script.onload = () => {
createUnityInstance(canvas, config, (progress) => {
progressBarFull.style.width = 100 * progress + "%";
}).then((unityInstance) => {
loadingBar.style.display = "none";
fullscreenButton.onclick = () => {
unityInstance.SetFullscreen(1);
};
const overflow = 1;
document.body.style.overflowY = 'hidden';
document.body.style.marginTop = `${overflow}px`;
document.body.style.height = window.innerHeight + overflow + "px";
document.body.style.paddingBottom = `${overflow}px`;
window.scrollTo(0, overflow);
let ts;
const onTouchStart = (e) => {
ts = e.touches[0].clientY;
};
const onTouchMove = (e) => {
const scrollableEl = document.querySelector('.scrollable');
if (scrollableEl) {
const scroll = scrollableEl.scrollTop;
const te = e.changedTouches[0].clientY;
if (scroll <= 0 && ts < te) {
e.preventDefault();
}
} else {
e.preventDefault();
}
};
document.documentElement.addEventListener('touchstart', onTouchStart, { passive: false });
document.documentElement.addEventListener('touchmove', onTouchMove, { passive: false });
window.onUnityReady = async function() {
unityInstance.SendMessage('TonConnect', 'AuthenticationCompleted');
}
}).catch((message) => {
logDebugMessage('Unity instance creation failed: ' + message);
});
};
document.body.appendChild(script);
</script>
</body>
</html>