Releases: MineInAbyss/Blocky
Releases · MineInAbyss/Blocky
v0.5.9
remove hardcoded shift from menus
v0.5.8
Dev (#79) * make menus customizable * bump protectionlib and fix build * fix menus
v0.5.7
add very important icon for IDE
v0.5.6
Add CreativeTaB mod compat and fixes (#75) * fix inconsistent cancellation of copper wax/unwaxing * add MoreCreativeTabsGeneration stuff * changes and general code cleanup * fix buggy hitsounds
v0.5.5
Custom Slabs + Stairs (#70) * Add SLAB and STAIR type to BlockyBlock component * fix dyeing furniture * fix placing non directional blocks and blockstate gen * fix menus * fix furniture name not being removed when placed * fix furniture hitbox spacing and rotation * tweak pickblock
v0.5.4
bump ido
v0.5.3
Furniture and Directional additions (#69) * add 4 and 6 sided directional * add strict rotation option * fix furniture seats * minor cleanup * add strict, very strict rotation limits
v0.5.2
Rework directional blocks and furniture (#67) * properly generate directional blockstate files * filter out directional subbblocks from commands * small changes to handling furniture entity data * minor corrections * fix breaking block resetting blockyblock above * furniture hitbox fix * add item reload cmd * fix components being set on furniture when they shouldnt * rework how modelengine furniture works * fix queries looking for block/furniture/meg components * remove geary addon softdep
v0.5.1
New features and rework (#65) * rework sounds and events related to them * add dye support to furniture and command * add support for glowing itemframe furniture * fix itemframes being placed sideways and armorstand equipmentlock and gravity * fix dropping furniture with no barrier
v0.5.0
add double tall plant mechanic (#64) * add double tall plant mechanic * rework PlacableOn mechanic and add floor/ceiling/wall properties