diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml index 15c3ea8..5e15865 100644 --- a/src/main/resources/config.yml +++ b/src/main/resources/config.yml @@ -1,16 +1,40 @@ ### Example config: sections: - name: section1 - refTop: [ 0, 0, 0 ] + refTop: + x: 0 + y: 0 + z: 0 # refBottom should connect to the refTop of the next section. - refBottom: [ 0, 16, 0 ] + refBottom: + x: 0 + y: 16 + z: 0 #x1, y1, z1, x2, y2, z2 - region: [ 0, 0, 0, 1000, 256, 1000 ] + region: + x1: 0 + y1: 0 + z1: 0 + x2: 1000 + y2: 256 + z2: 1000 world: world - name: section2 - refTop: [ 1000, 240, 0 ] - refBottom: [ 2000, 16, 0 ] - region: [ 1000, 0, 0, 2000, 256, 1000 ] + refTop: + x: 1000 + y: 240 + z: 0 + refBottom: + x: 2000 + y: 16 + z: 0 + region: + x1: 1000 + y1: 0 + z1: 0 + x2: 2000 + y2: 256 + z2: 1000 world: world # The damage players will take when outside a managed section. damageOutsideSections: 1.0