diff --git a/shaders/cHornSchunck.fx b/shaders/cHornSchunck.fx index 0368617..e3be1b8 100644 --- a/shaders/cHornSchunck.fx +++ b/shaders/cHornSchunck.fx @@ -358,7 +358,7 @@ namespace HornSchunck void VelocityShadingPS(in float4 Position : SV_Position, in float2 TexCoord : TEXCOORD0, out float4 OutputColor0 : SV_Target) { - float2 Velocity = tex2Dlod(_SampleData2, float4(TexCoord, 0.0, _MipBias)).xy; + float2 Velocity = tex2Dlod(_SampleTemporary0, float4(TexCoord, 0.0, _MipBias)).xy; if(_NormalizedShading) {