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I have successfully converted my Unity project from Hololens 2 to Meta Quest 3 using OpenXR. Most functionalities such as hand interactions, hand menu, and other project features are working as expected. However, I am encountering an issue with Text-To-Speech (TTS) functionality on Meta Quest 3.
It appears that the current implementation relies on Windows_UWP, which is compatible with UWP but not with Android platforms such as Meta Quest 3. I am seeking guidance or recommendations on how to adapt or convert the Text-To-Speech functionality to work seamlessly on Meta Quest 3.
Additionally, the Unity version used for this project is 2022.3, and MRTK 3 is integrated with the Mixed Reality Toolkit Foundation and OpenXR package.
Your assistance in resolving this matter would be greatly appreciated.
Thank you.
The text was updated successfully, but these errors were encountered:
I have successfully converted my Unity project from Hololens 2 to Meta Quest 3 using OpenXR. Most functionalities such as hand interactions, hand menu, and other project features are working as expected. However, I am encountering an issue with Text-To-Speech (TTS) functionality on Meta Quest 3.
It appears that the current implementation relies on Windows_UWP, which is compatible with UWP but not with Android platforms such as Meta Quest 3. I am seeking guidance or recommendations on how to adapt or convert the Text-To-Speech functionality to work seamlessly on Meta Quest 3.
Additionally, the Unity version used for this project is 2022.3, and MRTK 3 is integrated with the Mixed Reality Toolkit Foundation and OpenXR package.
Your assistance in resolving this matter would be greatly appreciated.
Thank you.
The text was updated successfully, but these errors were encountered: