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game_witcher1.py
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game_witcher1.py
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from pathlib import Path
from typing import BinaryIO, List
import mobase
from PyQt6.QtCore import QDir, QFileInfo
from ..basic_game import BasicGame, BasicGameSaveGame
class Witcher1SaveGame(BasicGameSaveGame):
def __init__(self, filepath: Path):
super().__init__(filepath)
self.areaName: str = ""
self.parseSaveFile(filepath)
@staticmethod
def readInt(fp: BinaryIO, length: int = 4) -> int:
return int.from_bytes(fp.read(length), "little")
@staticmethod
def readFixedString(fp: BinaryIO, length: int) -> str:
b: bytes = fp.read(length)
res = b.decode("utf-16")
return res.rstrip("\0")
def parseSaveFile(self, filepath: Path):
# https://github.com/xoreos/xoreos/blob/82bd991052732ab1f8f75f512b3dfabfcc92ae8f/src/aurora/thewitchersavefile.cpp#L60
with filepath.open(mode="rb") as fp:
magic = fp.read(4)
if magic != b"RGMH":
raise ValueError("Invalid TheWitcherSave file!")
version = self.readInt(fp)
if version != 1:
raise ValueError("Invalid TheWitcherSave file!")
# TODO: get the preview image
# dataOffset = self.readInt(fp, 8)
fp.seek(8, 1)
fp.seek(8, 1)
fp.seek(4 * 4, 1)
lightningStorm = self.readFixedString(fp, 2048)
if lightningStorm != "Lightning Storm":
raise ValueError('Missing "Lightning Storm"')
areaName1 = self.readFixedString(fp, 2048)
areaName2 = self.readFixedString(fp, 2048)
if areaName1 != areaName2:
raise ValueError("Invalid Area Name!")
self.areaName = areaName1
def getName(self) -> str:
return self.areaName
class Witcher1Game(BasicGame):
Name = "Witcher 1 Support Plugin"
Author = "erri120"
Version = "1.0.0"
GameName = "The Witcher: Enhanced Edition"
GameShortName = "witcher"
GameNexusName = "witcher"
GameNexusId = 150
GameSteamId = 20900
GameGogId = 1207658924
GameBinary = "System/witcher.exe"
GameDataPath = "Data"
GameSaveExtension = "TheWitcherSave"
GameDocumentsDirectory = "%DOCUMENTS%/The Witcher"
GameSavesDirectory = "%GAME_DOCUMENTS%/saves"
GameSupportURL = (
r"https://github.com/ModOrganizer2/modorganizer-basic_games/wiki/"
"Game:-The-Witcher"
)
def init(self, organizer: mobase.IOrganizer) -> bool:
super().init(organizer)
return True
def executables(self) -> List[mobase.ExecutableInfo]:
path = QFileInfo(self.gameDirectory(), "System/witcher.exe")
return [mobase.ExecutableInfo("The Witcher", path)]
def listSaves(self, folder: QDir) -> List[mobase.ISaveGame]:
return [
Witcher1SaveGame(path)
for path in Path(folder.absolutePath()).glob("*.TheWitcherSave")
]