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<h2 onclick="location.href='#ModsToAvoid'">Mods to Avoid</h2>
<div class="card-yellow">
<p>
This list is far from comprehensive. There are still tons of mods not listed here that will break your game. This is why it is very important to have some modding knowledge before adding any mods.
<br>
Always view every plugin you install with <a href="https://moddinglinked.com/xedit.html" target="_blank">FNVEdit</a> to check for conflicts.
</p>
</div>
<div class="expander-top clickable" onclick="expandCard(this, bugfixmodsexpander)" id="bugfixmods">
<p>
<h3>Bugfix & Optimization Mods</h3>
<img class="chevron" style="transform: rotateX(0deg);" src="img/UI/Chevron Down.svg" alt="UI element - Chevron">
</p>
</div>
<div class="expander-bottom" id="bugfixmodsexpander">
<p>
<h3>ENBoost</h3>
ENBoost works around the game's managed memory pool with memory sharing across processes. NVTF changes pool type and fixes the problem at the root, allowing higher VRAM usage. ENBoost also requires configuration based on the user's system and much like ENB, has been abandoned.
</p>
<hr>
<p>
<h3>New Vegas Stutter Remover</h3>
Will cause periodic crashes. <a href="https://www.nexusmods.com/newvegas/mods/66537" target="_blank">New Vegas Tick Fix</a> and <a href="https://www.nexusmods.com/newvegas/mods/69779" target="_blank">New Vegas Heap Replacer</a> replace NVSR while also doing more. The game's performance (and stuttering) is also massively improved by <a href="https://www.nexusmods.com/newvegas/mods/80993" target="_blank">lStewieAl's Engine Optimizations</a>.
<br>
<br>
There is no reason to use NVSR, even on Windows 7.
</p>
<hr>
<p>
<h3>Zan AutoPurge Crash Protector, PCB Hotkey, and Clear Cache Hotkey</h3>
Purging cell buffers is already done by the game during fast travel. Adding these mods will increase the usage of this command for no real benefit, possibly causing stutter.
</p>
<hr>
<p>
<h3>FOOK, New Vegas Enhanced Content and Mission Mojave Ultimate Edition</h3>
Massively outdated compared to <a href="https://www.nexusmods.com/newvegas/mods/51664" target="_blank">Yukichigai Unofficial Patch</a> and will introduce bugs of their own.
</p>
<hr>
<p>
<h3>NVAC</h3>
<ul>
<li>It mostly consists of very generic null checks that allow the program to run even when it should not be able to.</li>
<li>It can lead to increased instability and save corruption because of the unpredictable behavior after ignoring an error.</li>
<li>Crash logging is impossible with NVAC, meaning you will get nonsensical and useless crash logs.</li>
<li>NVAC's aggressive inlining and patching can conflict with other NVSE plugins. Due to the closed source nature of NVAC, not every conflict point is known, thus there's always a chance for NVAC to actually cause crashes due to memory corruption.</li>
<li>Most engine issues have been fixed in other plugins, meaning that the only use case NVAC has in the modern day is to hide issues of "normal" mods (scripts, meshes etc.).</li>
</ul>
</p>
</div>
<div class="expander-top clickable" onclick="expandCard(this, visualmodsexpander)" id="visualmods">
<p>
<h3>Visual Mods</h3>
<img class="chevron" style="transform: rotateX(0deg);" src="img/UI/Chevron Down.svg" alt="UI element - Chevron">
</p>
</div>
<div class="expander-bottom" id="visualmodsexpander">
<p>
<h3>AI-upscaled texture packs</h3>
Mods upscaled with AI or other lazy techniques generally are not worth the higher VRAM usage.
</p>
<hr>
<p>
<h3>Oversized textures</h3>
Based on the object size and how the texture is wrapped around it, you should pick textures with a reasonable resolution and avoid the very big ones also based on your display resolution. Keep in mind that the textures will not be displayed with their full resolution at all times, in fact they will be scaled down because of <a href="https://imgsli.com/MTMwNjU2" target="_blank">mipmaps</a> based on distance and other factors, as shown with these sliders. Just for reference, a maximum of 2K at 1080p is a pretty safe bet in terms of balance.
</p>
<hr>
<p>
<h3>ENB</h3>
Fallout 3 and New Vegas ENBs were never fully developed and have been abandoned by the author. This means they are left with some issues, like transparent and glowing objects (which can be somewhat mitigated with <a href="https://www.nexusmods.com/newvegas/mods/73431" target="_blank">ENB Glowing Objects Overhaul</a>).
<br>
<br>
Due to its post-process and deferred nature, ENBs require MSAA to be disabled which introduces visual issues with alpha textures, that are not solvable with post-process anti-aliasing solutions.
<br>
<br>
Additionally, ENB's integration with the game is pretty high level and detection based, which means that mods modifying graphical features in-engine can easily break ENB by changing something as simple as a resolution of a rendered texture, or replacing a shader.
<br>
<br>
Many popular ENB features like LUTs, lens flares or god rays can be replicated with <a href="https://reshade.me/" target="_blank">ReShade</a>.
There's also <a href="https://discord.com/invite/QgN6mR6eTK" target="_blank">New Vegas Reloaded</a>, which while still in development, offers similar feature set, while adding graphical features such as PBR or real global shadows.
</p>
<hr>
<p>
<h3>Fallout Character Overhaul</h3>
<ul>
<li>Multiple broken file paths which cause missing mesh triangles and pink textures.</li>
<li>The installer auto-selects patches for mods you don't have installed.</li>
<li>It doesn't cover every NPC in the game.</li>
<li>The ghoul file and the <b>bLoadFaceGenHeadEGTFiles</b> INI setting both reduce performance.</li>
<li>Reverts many YUP fixes.</li>
</ul>
Use <a href="https://www.nexusmods.com/newvegas/mods/71556" target="_blank">New Vegas Redesigned 2 Revised</a> or <a href="https://www.nexusmods.com/newvegas/mods/64862" target="_blank">Character Expansions Revised</a> instead.
</p>
<hr>
<p>
<h3>Handheld Pip-Boys, such as the 2500</h3>
All hand-held Pip-Boys share the <a href="https://imgur.com/a/3NBafn5" target="_blank">same common visual bugs</a> that occur if you enter/exit your Pip-Boy too fast. The methods these mods use to hide the Pip-Boy in third person are also quite janky, as they were made before NVSE extensions like JIP LN. These bugs and quirks have mostly been removed with <a href="https://www.nexusmods.com/newvegas/mods/76009" target="_blank">Handheld Fixes</a> though. Either <a href="https://www.nexusmods.com/newvegas/mods/49732" target="_blank">2500a</a> or <a href="https://www.nexusmods.com/newvegas/mods/65980" target="_blank">2000 Mk VI</a> are recommended.
</p>
<hr>
<p>
<h3>Electro City</h3>
Contains <a href="https://imgur.com/a/spSSCZD" target="_blank">unnecessary bloat and leftover features from a planned quest</a>. Use <a href="https://www.nexusmods.com/newvegas/mods/69226" target="_blank">A Little More Lamplight</a> instead.
</p>
<hr>
<p>
<h3>Vault 22 Flora Overhaul</h3>
Has tons of unnecessary bloat such as new weapons, enemies, poison effects, skill books and more. Use <a href="https://www.nexusmods.com/newvegas/mods/71521" target="_blank">Vault 22 Flora Overhaul Remastered</a> instead. Be aware that the mod is still pretty performance-intensive and should be avoided on weaker systems.
</p>
<hr>
<p>
<h3>New Vegas Landscape Overhaul Remastered</h3>
Has broken navmeshes, many misplaced objects and bad balance. Use <a href="https://www.nexusmods.com/newvegas/mods/74218" target="_blank">New Vegas Landscape Overhaul Re-Remastered</a> instead. Be aware that the mod is still pretty performance-intensive and should be avoided on weaker systems.
</p>
<hr>
<p>
<h3>Project Reality</h3>
Will cause massive performance issues and save bloat due to bad scripting. Check out <a href="https://www.nexusmods.com/newvegas/mods/75437" target="_blank">Desert Natural Weathers</a> instead.
</p>
<hr>
<p>
<h3>Dragbody 10 Year Anniversary Pack and Ragdolls</h3>
Broken meshes prone to crashing.
</p>
<hr>
<p>
<h3>Interior Lighting Overhaul</h3>
Nothing inherently wrong with it but needs proper patching for it to work as intended. Use Simple <a href="https://www.nexusmods.com/newvegas/mods/71390" target="_blank">Interior Lighting Overhaul</a> instead for a plug and play solution.
</p>
<hr>
<p>
<h3>Weapon Animation Replacer WAR</h3>
Might cause crashing, use the newer kNVSE animations by author such as <a href="https://next.nexusmods.com/profile/hitman47101/about-me?gameId=130" target="_blank">hitman47101</a> and <a href="https://next.nexusmods.com/profile/rockbiter68/about-me?gameId=130" target="_blank">rockbiter68</a>.
</p>
<hr>
<p>
<h3>Borderlands Inspired Numeric Damage</h3>
Has a bug that can cause NPCs to teleport directly to you upon entering an interior.
</p>
</div>
<div class="expander-top clickable" onclick="expandCard(this, gameplaymodsexpander)" id="gameplaymods">
<p>
<h3>Content & Gameplay Mods</h3>
<img class="chevron" style="transform: rotateX(0deg);" src="img/UI/Chevron Down.svg" alt="UI element - Chevron">
</p>
</div>
<div class="expander-bottom" id="gameplaymodsexpander">
<p>
<h3>Project Nevada</h3>
Outdated, inefficient, bloated, and some features either don't work or break the game (chargeable weapons, lethal headshots and the stealth/AI changes).
<br>
<br>
Although it may seem counterproductive to install a bunch of small mods to replace one big mod, these alternatives are all more functional and performance friendly:
<br>
<h4>Core Module</h4>
<ul>
<li>Dynamic Crosshair, Bullet Time, Sprint and more: <a href="https://www.nexusmods.com/newvegas/mods/66666" target="_blank">Just Assorted Mods</a></li>
<li>Grenade Hotkey: <a href="https://www.nexusmods.com/newvegas/mods/75927" target="_blank">BATH - Backup and Throwables Hotkeys</a></li>
<li>Headwear Overlay: <a href="https://www.nexusmods.com/newvegas/mods/67870" target="_blank">Helmet Overlay</a></li>
<li>Variable Zoom and Slower Backpedaling: <a href="https://www.nexusmods.com/newvegas/mods/66347" target="_blank">lStewieAl's Tweaks</a> (enable <b>bAdjustableScopeZoom</b> and <b>bMovementPenalties</b> in the INI) </li>
<li>Immersive Health Visuals: <a href="https://www.nexusmods.com/newvegas/mods/67696" target="_blank">Custom Health and AP Visuals</a></li>
<li>Enhanced Vision: <a href="https://eddoursul.win/mods/enhanced-vision/" target="_blank">Enhanced Vision</a></li>
<li>Explosive Entry: <a href="https://www.nexusmods.com/newvegas/mods/66992" target="_blank">Simple Explosive Entry</a></li>
<li>Immersive Primary Needs: <a href="https://eddoursul.win/mods/immersive-primary-needs/" target="_blank">Immersive Primary Needs</a></li>
<li>Inventory Sorter: <a href="https://www.nexusmods.com/newvegas/mods/74357" target="_blank">yUI</a> with <a href="https://www.nexusmods.com/newvegas/mods/74358" target="_blank">ySI - Sorting Icons</a>, or <a href="https://www.nexusmods.com/newvegas/mods/63867" target="_blank">Universal Item Sorter</a></li>
</ul>
<h4>Cyberware Module</h4>
<ul>
<li><a href="https://mod.pub/falloutnv/15-cyberware-2281" target="_blank">Cyberware 2281</a></li>
</ul>
<h4>Rebalance Module</h4>
<ul>
<li>Better character progression/combat: <a href="https://www.nexusmods.com/newvegas/mods/61592" target="_blank">JSawyer Ultimate Edition</a> (enable <b>bSurvivalModeDamage</b> in the INI)</li>
<li>Item rarity changes: <a href="https://www.nexusmods.com/newvegas/mods/74985" target="_blank">Famine</a></li>
<li>Lethal headshots: <a href="https://www.nexusmods.com/newvegas/mods/58277" target="_blank">JIP LN NVSE</a> (enable <b>bLocalizedDTDR</b> in the INI)</li>
<li>Alternate repairing system: <a href="https://www.nexusmods.com/newvegas/mods/74884" target="_blank">Repair Tools</a> or <a href="https://www.nexusmods.com/newvegas/mods/52510" target="_blank">Alternative Repairing</a></li>
<li>Miscellaneous gameplay changes: <a href="https://www.nexusmods.com/newvegas/mods/66347" target="_blank">lStewieAl's Tweaks</a> (enable <b>bMovementPenalties</b>, <b>bNoKarmaMessages</b> and <b>bRemoveSneakLabel</b> in the INI) </li>
</ul>
<h4>Equipment Module</h4>
<ul>
<li>Fallout 3 Weapons: <a href="https://www.nexusmods.com/newvegas/mods/40007" target="_blank">Fallout 3 Weapons Restoration</a></li>
<li>Classic Fallout Weapons: <a href="https://www.nexusmods.com/newvegas/mods/73805" target="_blank">Classic Fallout Weapons Remastered</a></li>
<li>Original Project Nevada Weapons<a href="https://www.nexusmods.com/newvegas/mods/84213" target="_blank">ZL Armaments Remastered</a></li>
</ul>
</p>
<hr>
<p>
<h3>Unlimited Companions</h3>
Unlimited Companions re-compiles every script in the game and will break many mods. Use <a href="https://www.nexusmods.com/newvegas/mods/50468" target="_blank">JIP Companions Command and Control</a> if you want unlimited companions at the same time or other companion-related features like equipment managing, infinite ammo, combat-ready companions and much more.
<br>
<br>
Before installing any mods that edit companion behavior, you should check if JIP CCC already does it.
</p>
<hr>
<p>
<h3>Populated Casinos</h3>
Poorly made mod with many dirty edits, ITMs, and UDRs. It will also severely reduce performance due to the amount of new NPCs. Use <a href="https://www.nexusmods.com/newvegas/mods/71037" target="_blank">Casino Crowds</a> instead.
</p>
<hr>
<p>
<h3>Freeside & Strip Open</h3>
Same performance issue as Populated Casinos. Adds many new NPCs and pieces of unpolished restored content that cause many bugs and performance drops and lacks any sort of performance optimization. Use <a href="https://www.nexusmods.com/newvegas/mods/73128" target="_blank">Simple Open Freeside</a> and <a href="https://www.nexusmods.com/newvegas/mods/73127" target="_blank">Simple Open Strip</a> instead.
</p>
<hr>
<p>
<h3>Increased Wasteland Spawns</h3>
Causes save bloat due to using the <b>PlaceAtMe</b> function. Use <a href="https://www.nexusmods.com/newvegas/mods/64623" target="_blank">The Living Desert</a> and/or <a href="https://www.nexusmods.com/newvegas/mods/64638" target="_blank">Mojave Wildlife</a> instead.
</p>
<hr>
<p>
<h3>True Wasteland Economy</h3>
Incredibly script-heavy, will cause save bloat and deteriorate performance over time. Use <a href="https://www.nexusmods.com/newvegas/mods/62899" target="_blank">Economy Overhaul</a> or <a href="https://www.nexusmods.com/newvegas/mods/80360" target="_blank">Harder Barter Faster Stronger</a> instead.
</p>
<hr>
<p>
<h3>DUST</h3>
Contains tons of errors of all kinds. If you do insist on playing it, <a href="https://www.nexusmods.com/newvegas/mods/67794" target="_blank">DUST Tweaks</a>, <a href="https://www.nexusmods.com/newvegas/mods/70653" target="_blank">DUSTed DUST</a>, and <a href="https://www.nexusmods.com/newvegas/mods/82072" target="_blank">DUST - Additional Fixes</a> are a must, optionally alongside <a href="https://www.nexusmods.com/newvegas/mods/80640" target="_blank">DUST Expansion Project</a>.
</p>
<hr>
<p>
<h3>Weapon Mods Expanded/Extended</h3>
Needs careful patching, mostly for YUP. Some bugs may remain as the mod is abandoned and very old.
</p>
<hr>
<p>
<h3>More Perks</h3>
Made in 2010 without the use of any script extenders, so many of the perks are broken or have poor implementation. Use <a href="https://www.nexusmods.com/newvegas/mods/76584" target="_blank">More Perks Reimagined</a> instead.
</p>
<hr>
<p>
<h3>CAGE - Continue After Games Ending</h3>
Broken, use <a href="https://www.nexusmods.com/newvegas/mods/66726" target="_blank">Functional Post Game Ending</a> instead.
</p>
<hr>
<p>
<h3>NV Interiors Project</h3>
Causes save bloat due to the large amount of havok-enabled items that all have their individual positions stored on the save when you enter an interior. Use <a href="https://www.nexusmods.com/newvegas/mods/71228" target="_blank">NV Interiors Remastered</a> instead, or keep the original paired with <a href="https://www.nexusmods.com/newvegas/mods/89802" target="_blank">Cell Save Bloat Fixer (ScriptRunner)</a>.
</p>
<hr>
<p>
<h3>Classic Fallout Weapons</h3>
Countless broken meshes and leveled lists that will cause crashes. Use <a href="https://www.nexusmods.com/newvegas/mods/73805" target="_blank">Classic Fallout Weapons Remastered</a> instead.
</p>
<hr>
<p>
<h3>Honest Hearts Reborn</h3>
Re-compiles every script in the game and still has many bugs after cleaning.
</p>
<hr>
<p>
<h3>Killable children mods</h3>
Might break quests.
</p>
<hr>
<p>
<h3>Weapons of the Wasteland</h3>
Causes crashes.
</p>
<hr>
<p>
<h3>Leave Conversation</h3>
Force closes dialogues, breaking scripts and possibly locking you out of dialogue choices.
</p>
<hr>
<p>
<h3>Monster Mod (MoMod)</h3>
Has broken meshes that cause crashing and broken levelled lists.
</p>
<hr>
<p>
<h3>Enhanced NPC Awareness</h3>
Causes random NPCs and companions after firing to become hostile to the player, among other issues.
</p>
<hr>
<p>
<h3>The Storyteller Companion</h3>
Contains dirty edits.
</p>
</div>
<div class="expander-top clickable" onclick="expandCard(this, miscellaneousexpander)" id="miscellaneous">
<p>
<h3>Miscellaneous</h3>
<img class="chevron" style="transform: rotateX(0deg);" src="img/UI/Chevron Down.svg" alt="UI element - Chevron">
</p>
</div>
<div class="expander-bottom" id="miscellaneousexpander">
<p>
<h3>Sinitar's Modlists</h3>
If you have a few hours and want more information about Sinitar's lies, scamming and lack of modding knowledge, check out <a href="https://docs.google.com/document/d/1F1-6lF8dI4i2Zz8iT-bv_Ci1VO9MSU4MiSUrT5JqgHA/edit" target="_blank">this</a> <i>twenty-eight</i> page essay that goes into excruciating detail about it.
</p>
<hr>
<p>
<h3>Game Settings Tuner - GST</h3>
Bad scripting that causes save bloat and corruption. Use Stewie Tweak's GMST override feature instead.
</p>
<hr>
<p>
<h3>DSOAL</h3>
Can break audio or make it lag.
</p>
</div>
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