diff --git a/README.md b/README.md index 0a71945..46e88d2 100644 --- a/README.md +++ b/README.md @@ -2,13 +2,26 @@ NuGet Version ## About -Warcraft.NET is a open source C# library for World of Warcraft binary file formats. The goal of the library is to support following game versions: +Warcraft.NET is an open source C# library that can read and write most of the World of Warcraft binary file formats. The goal of the library is to support the following versions of the game: - Wrath of the Lich King (3.3.5) - Warlords of Draenor (6.2.4) - Legion (7.x.x) - Battle for Azeroth (8.x.x) - Shadowlands (9.2.x) +## Status +We support most of the World of Warcraft binary formats. Check out the link's below for a detailed view on chunk level. +- [ADT](Docs/ADT.md) +- [WDT](Docs/WDT.md) +- [WDL](Docs/WDL.md) +- [WMO](Docs/WMO.md) +- [M2](Docs/M2.md) +- [TEX](Docs/TEX.md) +- [BLOB](Docs/BLOB.md) + +## Used in +- [MapUpconverter](https://github.com/Marlamin/MapUpconverter) + ## Licensing Warcraft.NET is Free Software, and is distributed under the GPLv3 license. This means, in simple terms, that you are free to do whatever you want with the source code and any binaries compiled or generated from it as long as you pass on those rights to anyone aquiring a copy of the source code or binaries. The full licence can be read in the file "LICENSE" at the root of the source tree, or at http://choosealicense.com/licenses/gpl-3.0/, where a more people-friendly summary is also available. @@ -20,4 +33,3 @@ The use of the GPLv3 license and not the LGPLv3 license is a conscious choice by Special thanks to: - [wowdev.wiki](https://wowdev.wiki/) - [libwarcarft](https://github.com/WowDevTools/libwarcraft) -