From d17ab3cb581ff0060f28e3c76e7ab0d1c1912025 Mon Sep 17 00:00:00 2001 From: Dave Date: Tue, 26 Nov 2024 12:43:12 +0100 Subject: [PATCH] Fix typo in 5_adding_basic_code.md (#87) --- articles/getting_started/5_adding_basic_code.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/articles/getting_started/5_adding_basic_code.md b/articles/getting_started/5_adding_basic_code.md index 32f416f..918385b 100644 --- a/articles/getting_started/5_adding_basic_code.md +++ b/articles/getting_started/5_adding_basic_code.md @@ -207,7 +207,7 @@ JoystickState jstate = Joystick.GetState((int) PlayerIndex.One); This code fetches the current first joystick state `Joystick.GetState((int) PlayerIndex.One)` and stores it into a variable called `jstate`. -### CHeck the current value of "Axis" 2 +### Check the current value of "Axis" 2 ```csharp if (jstate.Axes[1] < 0)