forked from libretro/RetroArch
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Makefile.griffin
274 lines (232 loc) · 7.17 KB
/
Makefile.griffin
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
DEBUG = 0
HAVE_LOGGER = 0
HAVE_FILE_LOGGER = 0
WHOLE_ARCHIVE_LINK = 0
BIG_STACK = 0
PC_DEVELOPMENT_IP_ADDRESS = 255.255.255.255
PC_DEVELOPMENT_UDP_PORT = 3490
ifneq ($(EMSCRIPTEN),)
platform = emscripten
endif
ifeq ($(platform),)
platform = unix
ifeq ($(shell uname -a),)
platform = win
else ifneq ($(findstring MINGW,$(shell uname -a)),)
platform = win
else ifneq ($(findstring Darwin,$(shell uname -a)),)
platform = osx
else ifneq ($(findstring win,$(shell uname -a)),)
platform = win
endif
endif
# system platform
system_platform = unix
ifeq ($(shell uname -a),)
EXE_EXT = .exe
system_platform = win
else ifneq ($(findstring Darwin,$(shell uname -a)),)
system_platform = osx
else ifneq ($(findstring MINGW,$(shell uname -a)),)
system_platform = win
endif
TARGET_NAME := retroarch
INCLUDE :=
LDFLAGS :=
LIBDIRS :=
SHADER_DIR := media/shaders
OVERLAY_DIR := media/overlays
SHADER_GLSL_DIR := media/shaders_glsl
PYTHON2 = python2$(EXE_EXT)
PYTHON3 = python3$(EXE_EXT)
GIT = git$(EXE_EXT)
ifeq ($(WHOLE_ARCHIVE_LINK), 1)
WHOLE_START := -Wl,--whole-archive
WHOLE_END := -Wl,--no-whole-archive
endif
ifeq ($(platform), ngc)
CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
CXX = $(DEVKITPPC)/bin/powerpc-eabi-g++$(EXE_EXT)
LD = $(DEVKITPPC)/bin/powerpc-eabi-ld$(EXE_EXT)
ELF2DOL = $(DEVKITPPC)/bin/elf2dol$(EXE_EXT)
EXT_TARGET := $(TARGET_NAME)_ngc.dol
EXT_INTER_TARGET := $(TARGET_NAME)_ngc.elf
INCLUDE += -I. -I$(DEVKITPRO)/libogc/include -Ideps/rzlib
LIBDIRS += -L$(DEVKITPRO)/libogc/lib/cube -L.
MACHDEP := -DGEKKO -DHW_DOL -mogc -mcpu=750 -meabi -mhard-float -DMSB_FIRST
LDFLAGS += $(MACHDEP) -Wl,-Map,$(notdir $(EXT_INTER_TARGET)).map
ifeq ($(BIG_STACK), 1)
LDFLAGS += -T gx/ld/ogc.ld
endif
LIBS := -lfat $(WHOLE_START) -lretro_ngc $(WHOLE_END) -logc
ifeq ($(HAVE_LOGGER), 1)
LIBS += -lbba
endif
PLATCFLAGS := -DGEKKO
HAVE_FILTERS_BUILTIN := 1
HAVE_THREADS := 1
HAVE_ZLIB := 1
HAVE_RPNG := 1
HAVE_OVERLAY := 1
else ifeq ($(platform), ps3)
#TODO
MEDIA_SHADER_DIR := ps3/pkg/USRDIR/cores/shaders
else ifeq ($(platform), ps3-cobra)
#TODO
MEDIA_SHADER_DIR := ps3/iso/PS3_GAME/USRDIR/cores/shaders
else ifeq ($(platform), wii)
CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
CXX = $(DEVKITPPC)/bin/powerpc-eabi-g++$(EXE_EXT)
LD = $(DEVKITPPC)/bin/powerpc-eabi-ld$(EXE_EXT)
ELF2DOL = $(DEVKITPPC)/bin/elf2dol$(EXE_EXT)
EXT_TARGET := $(TARGET_NAME)_wii.dol
EXT_INTER_TARGET := $(TARGET_NAME)_wii.elf
INCLUDE += -I. -I$(DEVKITPRO)/libogc/include -Ideps/rzlib
LIBDIRS += -L$(DEVKITPRO)/libogc/lib/wii -L.
MACHDEP := -DGEKKO -DHW_RVL -mrvl -mcpu=750 -meabi -mhard-float -DMSB_FIRST
LDFLAGS += $(MACHDEP) -Wl,-Map,$(notdir $(EXT_INTER_TARGET)).map,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,strdup,-wrap,strndup,-wrap,malloc_usable_size
ifeq ($(BIG_STACK), 1)
LDFLAGS += -T gx/ld/rvl.ld
endif
LIBS := -lfat $(WHOLE_START) -lretro_wii $(WHOLE_END) -logc -lwiiuse -lbte
APP_BOOTER_DIR = wii/app_booter
PLATOBJS := $(APP_BOOTER_DIR)/app_booter.binobj
PLATCFLAGS := -DGEKKO
HAVE_FILTERS_BUILTIN := 1
HAVE_RARCH_EXEC := 1
HAVE_THREADS := 1
HAVE_RSOUND := 1
HAVE_LIBRETRO_MANAGEMENT := 1
HAVE_ZLIB := 1
HAVE_RPNG := 1
HAVE_OVERLAY := 1
HAVE_LIBSICKSAXIS := 0
else ifeq ($(platform), psp1)
CC = psp-gcc$(EXE_EXT)
CXX = psp-g++$(EXE_EXT)
LD = psp-ld$(EXE_EXT)
INCLUDE += -I$(PSPSDK)/psp/sdk/include
EXT_TARGET := $(TARGET_NAME)_psp1.elf
EXT_INTER_TARGET := $(TARGET_NAME)_psp1.elf
PLATCFLAGS := -DPSP -D_PSP_FW_VERSION=150 -G0
HAVE_LIBRETRO_MANAGEMENT := 1
HAVE_RPNG := 1
endif
CFLAGS += -Wall -std=gnu99 $(MACHDEP) $(INCLUDE)
OBJ = griffin/griffin.o $(PLATOBJS)
ifeq ($(HAVE_LOGGER), 1)
CFLAGS += -DHAVE_LOGGER
CFLAGS += -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT)
INCLUDE += -Ilogger/netlogger
endif
ifeq ($(HAVE_LIBRETRO_MANAGEMENT), 1)
CFLAGS += -DHAVE_LIBRETRO_MANAGEMENT
endif
ifeq ($(HAVE_LIBSICKSAXIS), 1)
CFLAGS += -DHAVE_LIBSICKSAXIS
endif
ifeq ($(HAVE_RPNG), 1)
CFLAGS += -DWANT_RPNG
endif
ifeq ($(HAVE_FILE_LOGGER), 1)
CFLAGS += -DHAVE_FILE_LOGGER
INCLUDE += -Ilogger/netlogger
endif
ifeq ($(HAVE_RARCH_EXEC), 1)
CFLAGS += -DHAVE_RARCH_EXEC
endif
ifeq ($(HAVE_ZLIB), 1)
CFLAGS += -DHAVE_ZLIB -DWANT_MINIZ
endif
ifeq ($(HAVE_OVERLAY), 1)
CFLAGS += -DHAVE_OVERLAY
endif
CFLAGS += -std=gnu99 -DSINC_LOWER_QUALITY -DHAVE_CC_RESAMPLER -DHAVE_RGUI -DHAVE_MENU -DRARCH_CONSOLE -DHAVE_GRIFFIN=1 -DHAVE_SCREENSHOTS -Wno-char-subscripts -DRARCH_INTERNAL
ifeq ($(HAVE_FILTERS_BUILTIN), 1)
CFLAGS += -DHAVE_FILTERS_BUILTIN
endif
ifeq ($(HAVE_THREADS), 1)
CFLAGS += -DHAVE_THREADS
ifeq ($(platform), psp1)
LIBS += -lpthread-psp
endif
endif
ifeq ($(HAVE_RSOUND), 1)
CFLAGS += -DHAVE_RSOUND
endif
ifeq ($(DEBUG), 1)
CFLAGS += -O0 -g -DDEBUG
else ifeq ($(platform), psp1)
CFLAGS += -O2
else
CFLAGS += -O3
endif
all: $(EXT_TARGET)
%.dol: %.elf
$(ELF2DOL) $< $@
$(EXT_INTER_TARGET): $(OBJ)
$(CXX) -o $@ $(LDFLAGS) $(LIBDIRS) $(OBJ) $(LIBS)
%.o: %.c
$(CC) $(CFLAGS) -c -o $@ $<
%.bmpobj: %.bmp
$(LD) -r -b binary -o $@ $<
%.binobj: %.bin
$(LD) -r -b binary -o $@ $<
$(APP_BOOTER_DIR)/app_booter.bin:
$(MAKE) -C $(APP_BOOTER_DIR)
pkg: all
ifeq ($(platform), wii)
cp -r $(EXT_TARGET) wii/pkg/CORE.dol
else ifeq ($(platform), ngc)
cp -r $(EXT_TARGET) ngc/pkg/CORE.dol
else ifeq ($(platform), psp1)
psp-fixup-imports$(EXT) $(EXT_TARGET)
endif
shaders-checkout:
@if test -d $(SHADER_DIR); then \
echo "[SHADER CHECKOUT::] Git pulling common-shaders..."; \
cd $(SHADER_DIR); \
$(GIT) pull; \
cd ../../../../..; \
else \
echo "[SHADER CHECKOUT::] Git cloning common-shaders first..."; \
$(GIT) clone git://github.com/libretro/common-shaders.git $(SHADER_DIR); \
fi
shaders-deploy:
ifeq ($(platform), ps3)
@if test -d $(MEDIA_SHADER_DIR); then \
cp -r $(SHADER_DIR)/* $(MEDIA_SHADER_DIR); \
else \
echo "[DEPLOY PS3::] Creating PS3 shader directory first..."; \
mkdir -p $(MEDIA_SHADER_DIR) || bin/true; \
fi
@echo "[DEPLOY PS3::] Copied shaders to PS3 shaders directory."
else ifeq ($(platform), ps3-cobra)
@if test -d $(MEDIA_SHADER_DIR); then \
cp -r $(SHADER_DIR)/* $(MEDIA_SHADER_DIR); \
else \
echo "[DEPLOY PS3::] Creating PS3 shader directory first..."; \
mkdir -p $(MEDIA_SHADER_DIR) || bin/true; \
fi
@echo "[DEPLOY PS3::] Copied shaders to PS3 shaders directory."
endif
shaders-convert-glsl:
$(PYTHON3) tools/cg2glsl.py $(SHADER_DIR) $(SHADER_GLSL_DIR)
overlays-checkout:
@if test -d $(OVERLAY_DIR); then \
echo "[OVERLAY CHECKOUT::] Git pulling common-overlays..."; \
cd $(OVERLAY_DIR); \
$(GIT) pull; \
cd ../../../../..; \
else \
echo "[OVERLAY CHECKOUT::] Git cloning common-overlays first..."; \
$(GIT) clone git://github.com/libretro/common-overlays.git $(OVERLAY_DIR); \
fi
clean:
rm -f $(EXT_TARGET)
rm -f $(EXT_INTER_TARGET)
rm -f $(OBJ)
ifeq ($(platform), wii)
$(MAKE) -C $(APP_BOOTER_DIR) clean
endif
.PHONY: clean