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indicate a change in the console, to test the workflow
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demo/demo.cpp

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Original file line numberDiff line numberDiff line change
@@ -25,6 +25,7 @@ class Demo : public olc::PixelGameEngine
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//
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// see how we get a pointer of the song1 sound?
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ma_sound_set_position(ma.GetSounds()[song1], 0.0f, 0.0f, 0.0f);
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std::cout << "This demo was built with the latest workflow.\n";
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return true;
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}
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