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committedSep 23, 2024·
add cmath for std::cosf/sinf
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‎demo/demo_spatialization.cpp

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#include "olcPixelGameEngine.h"
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#include "olcPGEX_MiniAudio.h"
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#include <cmath>
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constexpr float thirtyFramesPerSecond = 1.0f / 30.f;
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