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core-keeperconfig.json
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[
{
"DisplayName":"Game ID",
"Category":"Server Settings",
"Description":"Sets the Game ID for the server. Needs to be at least 23 characters and alphanumeric, excluding Y,y,x,0,O. Empty or not valid means a new Game ID will be generated at server start",
"Keywords":"game,id",
"FieldName":"gameid",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"gameid",
"IncludeInCommandLine":true,
"DefaultValue":"",
"Placeholder":"WThaEN6779QIU2j7sczKmGfIG1bD",
"EnumValues":{}
},
{
"DisplayName":"World",
"Category":"Server Settings",
"Description":"Sets the index of the world to be loaded from the worlds folder",
"Keywords":"world,index",
"FieldName":"world",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"world",
"IncludeInCommandLine":true,
"DefaultValue":"0",
"EnumValues":{}
},
{
"DisplayName":"World Name",
"Category":"Server Settings",
"Description":"Sets the name to use for the server",
"Keywords":"world",
"FieldName":"worldname",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"worldname",
"IncludeInCommandLine":true,
"SkipIfEmpty":true,
"DefaultValue":"Core Keeper Server Powered by AMP",
"EnumValues":{}
},
{
"DisplayName":"World Seed",
"Category":"Server Settings",
"Description":"Sets the seed to use to generate a new world. Set to 0 to generate a random seed",
"Keywords":"seed,world",
"FieldName":"worldseed",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"worldseed",
"IncludeInCommandLine":true,
"DefaultValue":"0",
"EnumValues":{}
},
{
"DisplayName":"World Mode",
"Category":"Server Settings",
"Description":"Sets whether to use normal or hard mode for the world",
"Keywords":"world,mode",
"FieldName":"worldmode",
"InputType":"enum",
"IsFlagArgument":false,
"ParamFieldName":"worldmode",
"IncludeInCommandLine":true,
"DefaultValue":"0",
"EnumValues":{
"0":"Normal",
"1":"Hard"
}
},
{
"DisplayName":"Player Limit",
"Category":"Server Settings",
"Description":"Sets the maximum number of players that will be allowed to connect to the server",
"Keywords":"max,players,limit",
"FieldName":"$MaxUsers",
"InputType":"number",
"IsFlagArgument":false,
"ParamFieldName":"maxplayers",
"IncludeInCommandLine":true,
"DefaultValue":"100",
"Suffix":"players",
"EnumValues":{}
},
{
"DisplayName":"Connection Mode",
"Category":"Server Settings",
"Description":"Sets the connection mode - either through the Steam relay network (no ports required), or via a direct port connection on the Game Port",
"Keywords":"steam,relay,network,port",
"FieldName":"ConnectMode",
"InputType":"enum",
"IsFlagArgument":false,
"ParamFieldName":"ConnectMode",
"IncludeInCommandLine":false,
"DefaultValue":"{{$GamePort}}",
"EnumValues":{
"":"Steam Relay Network",
"{{$GamePort}}":"Direct Port Connection"
}
},
{
"DisplayName":"Server IP Binding",
"Category":"Server Settings",
"Description":"Sets the interface IP that the server will bind to. Default is 0.0.0.0. Only used if the Steam relay network is not used",
"Keywords":"ip,binding",
"FieldName":"ip",
"InputType":"text",
"IsFlagArgument":false,
"ParamFieldName":"ip",
"IncludeInCommandLine":true,
"SkipIfEmpty":true,
"DefaultValue":"0.0.0.0",
"Placeholder":"0.0.0.0",
"EnumValues":{}
}
]