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As a potential user of this project, I am interested in training 3D Gaussian splatting models on my own dataset. However, I am using a moderately capable graphics card, and I want to avoid long training times that span several hours.
To improve the user experience for people with similar hardware, I kindly request the following:
Code Profiling: Please conduct a detailed profiling of the training process to identify performance bottlenecks. This will help in understanding which parts of the code are consuming the most time and resources.
Optimization: After identifying the bottlenecks, please optimize the code to reduce the computational load. This might involve algorithmic improvements, efficient memory usage, or leveraging specific GPU capabilities (without requiring top-end GPUs).
Documentation Update: Once the optimizations are complete, it would be beneficial to update the README or a separate performance guide that explains the optimizations that were made and how users with different hardware configurations can expect the code to perform.
My goal as a user is to have an efficient and swift training process, even when not using a top-tier GPU. Implementing these optimizations will significantly enhance the project's accessibility and usability for a wider audience.
The text was updated successfully, but these errors were encountered:
MrNeRF
changed the title
Request for Code Optimization for Efficient Training on Moderate GPUs
Show us some cool CUDA tricks. Shorten the training time.
Aug 18, 2023
As a potential user of this project, I am interested in training 3D Gaussian splatting models on my own dataset. However, I am using a moderately capable graphics card, and I want to avoid long training times that span several hours.
To improve the user experience for people with similar hardware, I kindly request the following:
My goal as a user is to have an efficient and swift training process, even when not using a top-tier GPU. Implementing these optimizations will significantly enhance the project's accessibility and usability for a wider audience.
The text was updated successfully, but these errors were encountered: