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The method SpliceIntoTree() on BehaviorManager is still using the old non-reactive way of splicing into a tree and the UI for it is a bit clunky. I will want to swap this to an easier format.
The text was updated successfully, but these errors were encountered:
The method SpliceIntoTree() on BehaviorManager is still using the old non-reactive way of splicing into a tree and the UI for it is a bit clunky. I will want to swap this to an easier format.
The text was updated successfully, but these errors were encountered: