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main-0.1.js
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/*
iterate chessboard
if piece found -> depending on piece:
is king on diagonal
is king on horizontal
is king on vertical
is other piece is between two pieces
is king in range of piece (pawn, knight)
REWRITE:
add all legal positions for all pieces except king
check if king is in one of them
*/
const chessboard = [
[" ", " ", " ", " ", " ", " ", " ", " "],
[" ", " ", " ", " ", " ", " ", " ", " "],
[" ", " ", " ", " ", " ", " ", " ", " "],
[" ", " ", " ", " ", " ", " ", " ", " "],
["♜", " ", "♝", "♔", " ", " ", " ", " "],
[" ", " ", " ", " ", " ", " ", " ", " "],
[" ", " ", " ", " ", " ", " ", " ", " "],
[" ", " ", " ", " ", " ", " ", " ", " "],
];
const kingPosition = getPiecePosition("♔");
console.log(isDiagonalCheck(getPiecePosition("♝")));
// isHorizontalCheck(getPiecePosition("♜"), getPiecePosition("♔"));
// kingIsInCheck(chessboard);
// ---------------------------------------------------
function kingIsInCheck(chessboard) {
for (let x of chessboard) {
for (let y of x) {
if (y.length > 0) {
if (isPieceCheckingKing(y) === true) {
return true;
}
}
}
}
return false;
}
function isPieceCheckingKing(piece) {
switch (piece) {
case piece === "♛":
return isHorizontalCheck() || isVerticalCheck() || isDiagonalCheck();
case piece === "♝":
return isDiagonalCheck(piece);
case piece === "♞":
return;
case piece === "♜":
return isHorizontalCheck() || isVerticalCheck();
case piece === "♟":
return;
}
}
function isHorizontalCheck(piece, king) {
if (piece.y !== king.y) return false;
// is there another piece between piece and king?
if (
chessboard[piece.y]
.slice(Math.min(piece.x, king.x), Math.max(piece.x, king.x) + 1)
.filter((e) => e.length > 0).length > 2
) {
return false;
} else {
return true;
}
}
function isVerticalCheck(piece) {
if (piece.x !== kingPosition.x) return false;
if (
chessboard[piece.x]
.slice(
Math.min(piece.y, kingPosition.y),
Math.max(piece.y, kingPosition.y) + 1
)
.filter((e) => e.length > 0).length > 2
) {
return false;
} else {
return true;
}
}
function isDiagonalCheck(piece) {
let mainDiagonalArr = [];
let antiDiagonalArr = [];
mainDiagonalArr = getMainDiagonalArrayOfPiece(piece);
antiDiagonalArr = getAntiDiagonalArrayOfPiece(piece);
// is king not in diagonal at all?
if (
mainDiagonalArr.indexOf("♔") === -1 &&
antiDiagonalArr.indexOf("♔") === -1
) {
return false;
}
// if (
// mainDiagonalArr.filter((e) => e !== " ").length > 2 ||
// antiDiagonalArr.filter((e) => e !== " ").length > 2
// ) {
// return true;
// }
// is king in check
if (mainDiagonalArr.indexOf("♔") !== -1) {
}
return false;
}
function getMainDiagonalArrayOfPiece(piece) {
// calculate top leftmost position of diagonal
let mainDiagonalArr = [];
let currPos = Object.assign({}, piece);
while (currPos.x > 0 && currPos.y > 0) {
currPos.x--;
currPos.y--;
// console.log(`currPos:`, currPos);
}
// console.log(`currPos:`, currPos);
// add all elements of diagonal from top left to bottom right
// of diagonal to array
while (currPos.x < 8 && currPos.y < 8) {
mainDiagonalArr.push(chessboard[currPos.y][currPos.x]);
// console.log(`currPos:`, currPos);
currPos.x++;
currPos.y++;
// console.log(`piece:`, piece);
}
//return diagonal elements as array
console.log(arguments.callee.name, `mainDiagonalArr: `, mainDiagonalArr);
return mainDiagonalArr;
}
function getAntiDiagonalArrayOfPiece(piece) {
let antiDiagonalArr = [];
// console.log(`piece:`, piece);
let currPos = Object.assign({}, piece);
while (currPos.x > 0 && currPos.y < 8) {
currPos.x--;
currPos.y++;
// console.log(`currPos:`, currPos);
}
while (currPos.x < 8 && currPos.y > -1) {
antiDiagonalArr.push(chessboard[currPos.y][currPos.x]);
// console.log(`currPos:`, currPos);
currPos.x++;
currPos.y--;
}
console.log(arguments.callee.name, `antiDiagonalArr: `, antiDiagonalArr);
return antiDiagonalArr;
}
// return piece position as {x, y}
function getPiecePosition(piece) {
let result = {};
// console.log(chessboard);
result.y = chessboard.findIndex((e) => {
return e.find((f) => {
if (f === piece) {
result.x = e.indexOf(f);
return f;
}
});
});
// console.log(`[${arguments.callee.name}] piece: ${piece}`, result);
return result;
}