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Zombie Smash Made on Unity

Andrew Baca Ahmed Mohamed Muhummed Mohsin

Description: Zombie Smash is a 3D endless runner game, where the user controls a car on a straight path, while avoiding hazardous barrels, and hitting zombies and gasoline power ups while trying to achieve the high score.

Attached to the Github, you will find: -the complete game, titled Zombie_Smash_Complete, which should work in any computer environment -the assets folder, holding: -low poly car asset -barrels asset -oil can asset -zombie asset -zombie prefabs -harards prefabs -powerup prefabs -track prefabs -trigger prefabs -all the scripts -the library folter with documentation required for unity -project settings, temps, and package master folders which holds some of the default documentation -an architecture powerpoint reviewing some architectural styles we used

how to play: pull the Zombie_smash_complete file from the repositort, and play!!!!!!!!!! (note: youy have to set your game pace in the options menu prior to the first play)

enjoy!