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After tiling, the destination folder contains all possible patches from the raster image, event when there is not ground truth (GT) labels matching (< min_annot_perc). Flood happens close to water bodies, and in general, flood extensions represents a small percent of surface from the original images. Therefore, majority of patch have no GT match.
Should a cleaning process be implemented into DGL (automatically or not) or as an independent script?
The text was updated successfully, but these errors were encountered:
Abdielfer
changed the title
To many patch after tiling (for flood modelling interes)
To many patches after tiling (for flood modelling interes)
Mar 9, 2023
Abdielfer
changed the title
To many patches after tiling (for flood modelling interes)
To many patches after tiling (for flood modelling interest)
Mar 9, 2023
After tiling, the destination folder contains all possible patches from the raster image, event when there is not ground truth (GT) labels matching (< min_annot_perc). Flood happens close to water bodies, and in general, flood extensions represents a small percent of surface from the original images. Therefore, majority of patch have no GT match.
Should a cleaning process be implemented into DGL (automatically or not) or as an independent script?
The text was updated successfully, but these errors were encountered: