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What's new? What's changed?
#Artyom Changes
To be edited
##Changelog
5/6 : Ikkarus : Replaces EVA racks around the station with a suit storage unit, as seen in EVA. The difference is they contain the department's suits, e.g. Security still has their hardsuits.
5/6 : Ikkarus : Adds a new kind of traitor objective, the secret document exchange. Read more about it on the pull request.
5/6 : Gun_Hog : Emagged janibots will now spew foam instead of gibs.
5/6 : Danno : Adds winter coats.
5/6 : Paprka : Changes traitor-chan minimum player limit to 15, from 20.
5/5 : Danno : Adds lots of new AI core sprites.
5/4 : Danno : Adds lots of new areas for mappers to use.
5/4 : Danno : Adds and changes a variety of sprites, such as the PA and some space suits.
5/3 : Ikkarus : Tweaks thermite to scale with how much is used on a wall. More thermite = faster burn.
5/3 : Drynwyn : Adds a confirmation box to the Bag of Holding when you attempt to place another one inside.
4/23 : Drynwyn : Adds forensic scanner to R&D.
4/22 : UncleSporky : Adds Guy Fawkes mask to the autodrobe.
4/21 : RobRichards : Fixes AI runtime error.
4/20 : Niknakflak : Adds new ai death sprite, also adds new death animation to AI core.
4/20 : Iamgoofball : Expands the customizable cooking like adding candy!
4/20 : JStheguy : Adds 5 more undershirt options.
4/19 : Dorsisdwarf : Adds 5% chance to spawn carp with lasers on the heads during carp_migration.dm
4/19 : Paprika : Adds another undershirt, fixes others.
4/19 : RobRichards : Fixes bible code.
4/19 : Paprika : Adds a new traitor bundle, stechkin pistol and Bond bundle to traitor uplink.
4/19 : Paprika : Adds parrot crates to cargo.
4/18 : Intigracy : Adds Baystation PunPun sprite.
4/18 : Miggles : Fixes 'SyndicatMeow' AI invisibility problem.
4/18 : Paprika : Adds black gloves to spawn security officer uniform.
4/17 : Ikarrus : Hivemind added for admin logs.
**4/16 : Petethegoat, Pinky: ** Adds pet hats, sprites by Pinky
4/16 : MrSnapwalk : Updates scanner/tagger sprites.
4/16 : Dorsisdwarf : Adds new mob: Space Laser Beam Carp
4/15 : Ikarrus : Replaces the GravGen alarm with a louder, more distressing sound
4/15 : Iamgoofball : Get your HONK on, because the clown planet is coming back.
4/15 : Ikarrus : Healing yourself with medical items and welding tools now have a use delay. The delay is considerably shorter if you are being healed by someone else.
4/15 : Ikarrus : Heads of Staff may now edit access and demote subordinates via ID Computer.
4/15 : Errorage : Fixes issues with the wiki requiring cookies to be viewed ingame.
4/15 : Errorage: Updates readme file with NTStation13 information
4/15 : Errorage: Renames database schema file to generic, branch independent name.
4/14 : Ikkarus: Fixes inverted hair.
4/14 : Ikarrus : Ore redemption machine moved to Delivery Office.
4/14 : UncleSporky: Prevents virus culture bottle exploits.
4/13 : Walter0o : Merged by Miggles, fixes autolathe exploit.
4/12 : Miggles : Adds alternate 'feminine' RD outfit. Sprite by Secret.
4/12 : Paprika : Properly updates the rusky shirt.
4/12 : Ikkarus : Updates airlock interface.
4/12 : Ikkarus : After the second recall, centcomm will attempt to trace the origin of the recall.
4/12 : Danno : New AI sprites by Wisewill, Pinky, Wjohnston, and Nienhaus added.
4/11 : Danno : Tanktop sprites updated.
4/11 : Pinky : Fixes hair once again, fixes error hair as well as fixing 1 of the new Validsalad hair.
4/11 : Paprika : Vanity undershirt option 'telnyashka' added.
4/11 : Danno : Fixed buggy uniforms rolling down.
4/11 : Steelpoint : Adds four new hairstyles. Thanks Validsalad for the sprites!
4/10 : Intigracy : Storage items given new songs, headmin rank fixed. Clown backpacks honk, mime backpacks are silent and bibles make paper-rustle noises.
4/10 : Danno : Mini-update to fix the rolled-down rd jumpsuit.
4/09 : Ikkarus : Fixes the AI not being notified of new roboticist-built cyborgs slaved to it.
4/09 : Pinky : Reverts the hair colors, adds new styles and touches up some of the older ones.
4/09 : Dannos : Adds several unused jumpsuits to the lockers, adds light pink jumpsuit. Thank you Nienhaus for the sprites!
4/09 : MrSnapwalk : Fixes the undershirt sprite to look less boxy.
4/08 : Miggles : Updates Metastation kitchen map.
4/07 : RobRichards/Danno : Adds undershirt option, similar to underwear. Thanks MrSnapwalk for the sprites!
4/07 : Petethegoat : Latest /tg/ merges, box shuttle has been fixed.
4/07 : Petethegoat : Adds a storage for the fryer for when the food hasn't been eaten yet, admins are capable of retrieving them.
3/06 : Miggles : Updates kitchen map.
4/05 : Petethegoat : Fixes rolling dough into your body
4/03 : Petethegoat : Cleans up the code and adds minor fixes to the food stuff. Makes the code friendly for byond 500 colours for human onmobs.
4/03 : MrSnapwalk: Adds Ancient Hardsuit.
4/03 : Petethegoat : Merge from Tgstation mainly to grab qdel fixes. This also includes Aran's click cooldown removal, and Fleure's dept sec access fix.
4/03 :Iamgoofball: Adds holographic janitorial signs. Creator can add or destroy any signs with the creator. Credit to ValidSalid for the sprites.
3/30 : Petethegoat : Fixed the default sawnoff shotgun name, which was broken in the merge. Credit to Stephie for the sprites.
3/30 : Petethegoat : Merge branch 'master' of github.com:NTStation/NTstation13 into fibretime
3/29 :Iamgoofball: Adds a Deep Fryer, a Cereal Maker, a Ice Cream Machine, and a Grill, increasing the modularity of the Kitchen for customizable foods! You can also rename foods with a pen. You can now add any ingredient to any pizza, soup, spaghetti or burger. Credit to WJohnston for the sprites.
3/27 : Petethegoat: Refactors proc/get_equipped_items.
3/27 : Petethegoat : Fix to make eguns and coins show up in the map editor.
3/27 : Petethegoat : Adds gun trace evidence to the shooter, victim, casings and the gun.
3/27 : Petethegoat : Fixes the new sec vest sprite. Renames it to 'armor vest'. Moves code around.
3/27 : Petethegoat : Adds fibers from the victim to weapons.
3/27 : Petethegoat : Reverts NTstation back to /tg/ mining values. Also various other pre-nerfs have been reverted such as speed and stun. Fixed energy gun and taser inhands (east/west hands were reversed). Fixed hivelord remains not showing up. Removed superfluous ID card colouring on data cards and emags. Flashlights no longer have a separate indicator that they're turned on, but otherwise keep the updated sprite.
3/27 : Petethegoat : Merge branch 'master' of github.com:NTStation/NTstation13 into latexnerf.
3/27 : Petethegoat : Tidied up proc/add_fibers() in preparation for later work on fibers.
3/26 : Petethegoat : Tidies up washing_machine.dm and makes items without an item_color not wash. Also adds fingerless gloves, and adds them to cargo tech closets.
3/25 : Petethegoat : Fixes damage not showing up on humans, for https://github.com/NTStation/NTstation13/issues/263
3/25 : Petethegoat : Returned the CE's gloves on spawn.
3/24 : Petethegoat : Latex gloves no longer prevent fingerprints from being transferred to items. Removed CE's black gloves on spawn.
3/18 : Neerti : Adds changelog for borg renaming.
3/17 : RobRichards: Old code modernised for today for 'Ancient Power Armor'. Adds sprites to them (Credit Nienhaus).
3/17 : Neerti : Cyborgs can now name themselves at round-start.
3/12 : Miggles : Adds 5 new styles to the bartender's shotgun, (including sawn off versions) which can be accessed via a verb in the objects tab or through right clicking. It retains the appropriate style when sawn off.
3/12 : Malkevin : Fixes "pAI-disposal dunking fix" from Aran's to Malkevin's.
3/12 : CobaltAnt : Readds the ball gag.
3/11 : PolymorphBlue : Renames tgstation.dme to NTstation13.dme in order to avoid the safety check.
3/10 : Startoad : Added spans and some more flavor text for various lines.
3/9 : Startoad : Gives plasma shards a suicide line.
3/8 : Iamgoofball : Added a friendly note to the Map Files folder regarding Metastation.
3/8 : Startoad : Ports customized foods. Also updated the Booze-o-Mat and SodaStream Fizzy Drinks Maker with new flavors.
3/8 : Startoad : Adds plasma glass. Capable of making sheets of it by smelting plasma and glass together. Reinforcing it by adding rods. Alternatively plasma glass shards are extremely robust.
3/8 : Startoad : Mining is buffed a tad. Kinetic accelerator has double range in vacuum now. Mining mobs deal slightly less damage and have halved HP, except for the goldgrub, and fixed vision ranges. The mining turfs also have higher spawnrates now.
3/7 : Neinhaus : Gives glasses to the librarian / http://www.ss13.eu/phpbb/viewtopic.php?f=42&t=9&start=1760#p115700
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