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FeatureGridMath.h
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/*
* SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: LicenseRef-NvidiaProprietary
*
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
* property and proprietary rights in and to this material, related
* documentation and any modifications thereto. Any use, reproduction,
* disclosure or distribution of this material and related documentation
* without an express license agreement from NVIDIA CORPORATION or
* its affiliates is strictly prohibited.
*/
#pragma once
#include <cstddef>
namespace ntc
{
class FeatureGridMath
{
public:
enum class Grid
{
HighRes,
LowRes
};
static constexpr int NeuralMipRatio = 2;
static size_t CalculateQuantizedLatentsSize(int imageWidth, int imageHeight, int imageMips, int highResGridScale,
int highResFeatures, int lowResFeatures, int highResQuantBits, int lowResQuantBits);
static int GetQuantizedLatentSizeUints(int num_weights, int quant_bits);
static int LodToNeuralLod(int lod, int highResGridScale, int neuralLods);
static int NeuralLodToColorLod(int neuralLod, int highResGridScale);
static int GetGridDimension(Grid grid, int imageDimension, int neuralLod, int highResScale);
static void GetPositionLodAndScale(int neuralLod, int mipLevel, float& outPositionLod, float& outPositionScale);
protected:
static int CalculateNumNeuralMipLevels(int imageWidth, int imageHeight, int highResGridScale);
static int CalculateNumLatentsInNeuralMip(Grid grid, int imageWidth, int imageHeight, int highResGridScale, int mip);
};
}