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When building with X11 disabled or running with SDL_VIDEODRIVER=wayland the viewport appears wrong and stretched
Taking a screenshot makes things look worse
Running with Xwayland everything works fine
This is on Q2RTX from the latest git, the latest git mesa drivers on an AMD 6800M prime laptop on Plasma 6 also from git - other native wayland games display correctly
I retested this after building against the system libsdl2 and things still look wrong - different though
This was using the desktop resolution 2560x1440, the menus look very wrong, the second screenshot is the start of the first level, and the third is looking towards the window without moving from the start point
When building with X11 disabled or running with SDL_VIDEODRIVER=wayland the viewport appears wrong and stretched
Taking a screenshot makes things look worse
Running with Xwayland everything works fine
This is on Q2RTX from the latest git, the latest git mesa drivers on an AMD 6800M prime laptop on Plasma 6 also from git - other native wayland games display correctly
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