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Converting bot AI to use the mob controller system.
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Original file line number | Diff line number | Diff line change |
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/******************************************************************/ | ||
// Navigation procs | ||
// Used for A-star pathfinding | ||
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// Returns the surrounding cardinal turfs with open links | ||
// Including through doors openable with the ID | ||
/turf/proc/CardinalTurfsWithAccess(var/obj/item/card/id/ID) | ||
var/L[] = new() | ||
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for(var/d in global.cardinal) | ||
var/turf/T = get_step(src, d) | ||
if(istype(T) && !T.density && T.simulated && !LinkBlockedWithAccess(src, T, ID)) | ||
L.Add(T) | ||
return L | ||
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// Returns true if a link between A and B is blocked | ||
// Movement through doors allowed if ID has access | ||
/proc/LinkBlockedWithAccess(turf/A, turf/B, obj/item/card/id/ID) | ||
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if(A == null || B == null) return 1 | ||
var/adir = get_dir(A,B) | ||
var/rdir = get_dir(B,A) | ||
if((adir & (NORTH|SOUTH)) && (adir & (EAST|WEST))) // diagonal | ||
var/iStep = get_step(A,adir&(NORTH|SOUTH)) | ||
if(!LinkBlockedWithAccess(A,iStep, ID) && !LinkBlockedWithAccess(iStep,B,ID)) | ||
return 0 | ||
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var/pStep = get_step(A,adir&(EAST|WEST)) | ||
if(!LinkBlockedWithAccess(A,pStep,ID) && !LinkBlockedWithAccess(pStep,B,ID)) | ||
return 0 | ||
return 1 | ||
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if(DirBlockedWithAccess(A,adir, ID)) | ||
return 1 | ||
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if(DirBlockedWithAccess(B,rdir, ID)) | ||
return 1 | ||
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for(var/obj/O in B) | ||
if(O.density && !istype(O, /obj/machinery/door) && !(O.atom_flags & ATOM_FLAG_CHECKS_BORDER)) | ||
return 1 | ||
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return 0 | ||
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// Returns true if direction is blocked from loc | ||
// Checks doors against access with given ID | ||
/proc/DirBlockedWithAccess(turf/loc,var/dir,var/obj/item/card/id/ID) | ||
for(var/obj/structure/window/D in loc) | ||
if(!D.density) continue | ||
if(D.dir == SOUTHWEST) return 1 | ||
if(D.dir == dir) return 1 | ||
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for(var/obj/machinery/door/D in loc) | ||
if(!D.density) continue | ||
if(istype(D, /obj/machinery/door/window)) | ||
if( dir & D.dir ) return !D.check_access(ID) | ||
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//if((dir & SOUTH) && (D.dir & (EAST|WEST))) return !D.check_access(ID) | ||
//if((dir & EAST ) && (D.dir & (NORTH|SOUTH))) return !D.check_access(ID) | ||
else return !D.check_access(ID) // it's a real, air blocking door | ||
return 0 |
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/mob/living/bot | ||
name = "Bot" | ||
max_health = 20 | ||
icon = 'icons/mob/bot/placeholder.dmi' | ||
universal_speak = TRUE | ||
density = FALSE | ||
butchery_data = null | ||
ai = /datum/mob_controller/bot | ||
abstract_type = /mob/living/bot | ||
layer = HIDING_MOB_LAYER | ||
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var/obj/item/card/id/botcard = null | ||
var/on = 1 | ||
var/open = 0 | ||
var/locked = 1 | ||
var/emagged = 0 | ||
var/light_strength = 3 | ||
var/obj/access_scanner = null | ||
var/list/req_access = list() | ||
var/RequiresAccessToToggle = 0 // If 1, will check access to be turned on/off | ||
var/wait_if_pulled = 0 // Only applies to moving to the target | ||
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/mob/living/bot/Initialize() | ||
. = ..() | ||
update_icon() | ||
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botcard = new /obj/item/card/id(src) | ||
botcard.access = get_initial_bot_access() | ||
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access_scanner = new /obj(src) | ||
access_scanner.req_access = req_access?.Copy() | ||
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if(on) | ||
turn_on() // Update lights and other stuff | ||
else | ||
turn_off() | ||
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/mob/living/bot/proc/get_initial_bot_access() | ||
return list() | ||
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/mob/living/bot/handle_regular_status_updates() | ||
. = ..() | ||
if(.) | ||
set_status(STAT_WEAK, 0) | ||
set_status(STAT_STUN, 0) | ||
set_status(STAT_PARA, 0) | ||
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/mob/living/bot/get_life_damage_types() | ||
var/static/list/life_damage_types = list( | ||
BURN, | ||
BRUTE | ||
) | ||
return life_damage_types | ||
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/mob/living/bot/get_dusted_remains() | ||
return /obj/effect/decal/cleanable/blood/oil | ||
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/mob/living/bot/gib(do_gibs = TRUE) | ||
if(stat != DEAD) | ||
death(gibbed = TRUE) | ||
if(stat == DEAD) | ||
turn_off() | ||
visible_message(SPAN_DANGER("\The [src] blows apart!")) | ||
spark_at(src, cardinal_only = TRUE) | ||
return ..() | ||
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/mob/living/bot/death(gibbed) | ||
. = ..() | ||
if(. && !gibbed) | ||
gib() | ||
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/mob/living/bot/attackby(var/obj/item/O, var/mob/user) | ||
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if(O.GetIdCard()) | ||
if(access_scanner.allowed(user) && !open) | ||
locked = !locked | ||
to_chat(user, SPAN_NOTICE("Controls are now [locked ? "locked" : "unlocked"].")) | ||
Interact(usr) | ||
else if(open) | ||
to_chat(user, SPAN_WARNING("Please close the access panel before locking it.")) | ||
else | ||
to_chat(user, SPAN_WARNING("Access denied.")) | ||
return TRUE | ||
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if(IS_SCREWDRIVER(O)) | ||
if(!locked) | ||
open = !open | ||
to_chat(user, SPAN_NOTICE("Maintenance panel is now [open ? "opened" : "closed"].")) | ||
Interact(usr) | ||
else | ||
to_chat(user, SPAN_WARNING("You need to unlock the controls first.")) | ||
return TRUE | ||
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if(IS_WELDER(O)) | ||
if(current_health < get_max_health()) | ||
if(open) | ||
heal_overall_damage(10) | ||
user.visible_message( | ||
SPAN_NOTICE("\The [user] repairs \the [src]."), | ||
SPAN_NOTICE("You repair \the [src].") | ||
) | ||
else | ||
to_chat(user, SPAN_WARNING("Unable to repair with the maintenance panel closed.")) | ||
else | ||
to_chat(user, SPAN_WARNING("\The [src] does not need a repair.")) | ||
return TRUE | ||
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return ..() | ||
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/mob/living/bot/attack_ai(var/mob/living/user) | ||
Interact(user) | ||
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/mob/living/bot/default_interaction(mob/user) | ||
. = ..() | ||
if(!.) | ||
Interact(user) | ||
return TRUE | ||
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/mob/living/bot/proc/Interact(var/mob/user) | ||
add_fingerprint(user) | ||
var/dat | ||
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var/curText = GetInteractTitle() | ||
if(curText) | ||
dat += curText | ||
dat += "<hr>" | ||
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curText = GetInteractStatus() | ||
if(curText) | ||
dat += curText | ||
dat += "<hr>" | ||
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curText = (CanAccessPanel(user)) ? GetInteractPanel() : "The access panel is locked." | ||
if(curText) | ||
dat += curText | ||
dat += "<hr>" | ||
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curText = (CanAccessMaintenance(user)) ? GetInteractMaintenance() : "The maintenance panel is locked." | ||
if(curText) | ||
dat += curText | ||
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var/datum/browser/popup = new(user, "botpanel", "[src] controls") | ||
popup.set_content(dat) | ||
popup.open() | ||
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/mob/living/bot/DefaultTopicState() | ||
return global.default_topic_state | ||
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/mob/living/bot/OnTopic(mob/user, href_list) | ||
if(href_list["command"]) | ||
ProcessCommand(user, href_list["command"], href_list) | ||
Interact(user) | ||
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/mob/living/bot/proc/GetInteractTitle() | ||
return | ||
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/mob/living/bot/proc/GetInteractStatus() | ||
. = "Status: <A href='byond://?src=\ref[src];command=toggle'>[on ? "On" : "Off"]</A>" | ||
. += "<BR>Behaviour controls are [locked ? "locked" : "unlocked"]" | ||
. += "<BR>Maintenance panel is [open ? "opened" : "closed"]" | ||
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/mob/living/bot/proc/GetInteractPanel() | ||
return | ||
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/mob/living/bot/proc/GetInteractMaintenance() | ||
return | ||
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/mob/living/bot/proc/ProcessCommand(var/mob/user, var/command, var/href_list) | ||
if(command == "toggle" && CanToggle(user)) | ||
if(on) | ||
turn_off() | ||
else | ||
turn_on() | ||
return | ||
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/mob/living/bot/proc/CanToggle(var/mob/user) | ||
return (!RequiresAccessToToggle || access_scanner.allowed(user) || issilicon(user)) | ||
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/mob/living/bot/proc/CanAccessPanel(var/mob/user) | ||
return (!locked || issilicon(user)) | ||
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/mob/living/bot/proc/CanAccessMaintenance(var/mob/user) | ||
return (open || issilicon(user)) | ||
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// Overrides default verb to 'beeps' instead of 'says'. | ||
/mob/living/bot/say(message, decl/language/speaking, verb = "beeps", alt_name = "", whispering) | ||
return ..() | ||
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/mob/living/bot/Bump(var/atom/A) | ||
if(on && botcard && istype(A, /obj/machinery/door)) | ||
var/obj/machinery/door/D = A | ||
if(!istype(D, /obj/machinery/door/firedoor) && !istype(D, /obj/machinery/door/blast) && D.check_access(botcard)) | ||
D.open() | ||
else | ||
..() | ||
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/mob/living/bot/emag_act(var/remaining_charges, var/mob/user) | ||
return 0 | ||
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/mob/living/bot/proc/turn_on() | ||
if(stat) | ||
return FALSE | ||
on = TRUE | ||
set_light(light_strength) | ||
if(ai) | ||
ai.clear_paths() | ||
ai.lose_target() | ||
ai.clear_friends() | ||
update_icon() | ||
return TRUE | ||
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/mob/living/bot/proc/turn_off() | ||
on = FALSE | ||
set_light(0) | ||
update_icon() | ||
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/mob/living/bot/GetIdCards(list/exceptions) | ||
. = ..() | ||
if(istype(botcard) && !is_type_in_list(botcard, exceptions)) | ||
LAZYDISTINCTADD(., botcard) |
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