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If, from one frame to another, we call or don't call BeginNodeTitleBar on a specific node (depending on a condition for my case), a glitching rect stays on the screen.
It is due to a missing value reset of title bar content rect in BeginNode().
Adding node.TitleBarContentRect = ImRect(); in BeginNode() solves the issue
The text was updated successfully, but these errors were encountered:
If, from one frame to another, we call or don't call
BeginNodeTitleBar
on a specific node (depending on a condition for my case), a glitching rect stays on the screen.It is due to a missing value reset of title bar content rect in
BeginNode()
.Adding
node.TitleBarContentRect = ImRect();
inBeginNode()
solves the issueThe text was updated successfully, but these errors were encountered: