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This is just a self-note. I'm unsure if I will pull through with these; time will tell if I feel it's worth investing time work into these or not.
Swap out sprite roll on bullet casings with actually-animated sprite frames
Software-friendly bullet tracers (probably a trail constructed out of particles?)
Sprite-based floor and ceiling bullet holes/scorches
(side note: at the time of this posting, this issue does not make sense because these features currently only exist in a local branch that hasn't been pushed online yet. this is intentional)
The text was updated successfully, but these errors were encountered:
This is just a self-note. I'm unsure if I will pull through with these; time will tell if I feel it's worth investing time work into these or not.
(side note: at the time of this posting, this issue does not make sense because these features currently only exist in a local branch that hasn't been pushed online yet. this is intentional)
The text was updated successfully, but these errors were encountered: