It works ON Windows 11 but very slowly. #90
Replies: 3 comments 6 replies
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Hey, since I still work with Win10 (and don't plan to upgrade to 11) I can't say if it's a general issue or "just you". Would be great if others could also give feedback. Concerning Java: highly depends on if anyone managed to implement an XInput "bridge" to communicate with devices that use that protocol. Without that it would be hard to impossible to query the controller. |
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I use: My experience: |
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Just out of curiosity - did you try moving the sticks/triggers or pressing any buttons? I've found on W10 that I get quicker battery-level detection by doing that. (Having said that, it's clear that the official app is winning somehow.)
I'd have thought so, yes, but @NiyaShy will know for certain (maybe that was how the original methods were developed). |
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It works very well, but it actually takes quite a while to recognize the device. Is there a way to make it connect faster? Also, I have a question: I'm in my first year as a developer and I'm learning to work with Java. My question is if this project could be done in Java language and be functional. Thank you very much for the program. Honestly, the Game Bar in Windows 11 works quite poorly. Best regards.
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