diff --git a/void-marines/code/loadout_presets/rednecks.dm b/void-marines/code/loadout_presets/rednecks.dm index 151ae1e78a..e437ec6f71 100644 --- a/void-marines/code/loadout_presets/rednecks.dm +++ b/void-marines/code/loadout_presets/rednecks.dm @@ -19,10 +19,10 @@ var/random_clothing = rand(1,5) switch(random_clothing) if(1) // Colonist - new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/webbing/five_slots(new_human), WEAR_ACCESSORY) new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/trucker(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/hybrisa/civilian_vest(new_human), WEAR_JACKET) new_human.equip_to_slot_or_del(new /obj/item/clothing/under/brown(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/hybrisa/civilian_vest(new_human), WEAR_JACKET) + new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/webbing/five_slots(new_human), WEAR_ACCESSORY) new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(new_human), WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/storage/backpack(new_human), WEAR_BACK) @@ -34,24 +34,24 @@ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/industrial(new_human), WEAR_BACK) if(3) // Colonist - new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/webbing/five_slots(new_human), WEAR_ACCESSORY) new_human.equip_to_slot_or_del(new /obj/item/clothing/head/militia/bucket(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/militia/partial(new_human), WEAR_JACKET) new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/prison_boiler(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/webbing/five_slots(new_human), WEAR_ACCESSORY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/militia/partial(new_human), WEAR_JACKET) new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(new_human), WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK) if(4) // Colonist new_human.equip_to_slot_or_del(new /obj/item/clothing/head/welding(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/hybrisa/civilian_vest(new_human), WEAR_JACKET) new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/wy_davisone(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/hybrisa/civilian_vest(new_human), WEAR_JACKET) new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/brown(new_human), WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK) if(5) // Colonist new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/trucker/red(new_human), WEAR_HEAD) - new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(new_human), WEAR_JACKET) new_human.equip_to_slot_or_del(new /obj/item/clothing/under/darkred(new_human), WEAR_BODY) + new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(new_human), WEAR_JACKET) new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(new_human), WEAR_FEET) new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK)