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I think this is more of a problem with the debuggers, but I had the same problem in VS Code and CLion, both on Windows and Linux.
It's easily fixed by copying the .dll and .lib files to the root folder of the project, I'm assuming it's the same with the .so file in Linux. I fixed the problem there by copying the libsteam_api.so to /usr/lib.
Maybe I'm missing something and there's a less messy solution, but hopefully, this can help somebody else with the same problem.
The text was updated successfully, but these errors were encountered:
But that's still a manual process, isn't there a way to do it automatically when using this crate?
Alternatively, I guess the crate could also look in PATH instead of STEAM_SDK_LOCATION, but I'm not sure if that could cause other problems.
I think this is more of a problem with the debuggers, but I had the same problem in VS Code and CLion, both on Windows and Linux.
It's easily fixed by copying the .dll and .lib files to the root folder of the project, I'm assuming it's the same with the .so file in Linux. I fixed the problem there by copying the libsteam_api.so to /usr/lib.
Maybe I'm missing something and there's a less messy solution, but hopefully, this can help somebody else with the same problem.
The text was updated successfully, but these errors were encountered: