This repository has been archived by the owner on Dec 26, 2021. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 36
/
Copy pathchangelog.txt
454 lines (416 loc) · 20.3 KB
/
changelog.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
# CHANGELOG #
This changelog lists all changes made to MTA DayZ. It adheres to the following features description.
## [VERSION] - DATE OF RELEASE (Format: YYYY-MM-DD)
### ADDED: For new features
### CHANGED: For changes in existing features
### FIXED: For all bugs
### SECURITY: To invite users to upgrade in case of vulnerabilities
### DEPRECATED: For once-stable features to be removed in upcoming releases
### REMOVED: For deprecated features removed in the release it's mentioned in
# - #
## [0.9.9.5a] - 2018-03-09
### ADDED: Skills
### ADDED: NPC's to Whetstone
### ADDED: Jobs/Quests in Whetstone
### CHANGED: Key for Journal: F1
### CHANGED: Animations: Comma, Period & Hyphen (, / . / -)
### CHANGED: Keys for GPS/Watch toggle: 1 / 2
### REMOVED: Map and GPS, reverted back to old GTA SA style
### REMOVED: Camera sway when in pain
### REMOVED: Scoreboard
### FIXED: First person mode in login screen
### FIXED: Weapons not appearing on right side of inventory when equipped
# - #
## [0.9.9.1a] - 2018-01-23
### ADDED: Several new export functions
### CHANGED: Status info has been moved to tables
### CHANGED: Increased backpack slots
### CHANGED: Disabled attacks with fists
### CHANGED: DayZ Admin Panel now supports changes to status info
### FIXED: Broken bones persisting after death
### FIXED: Broken bones not being curable with Morphine
### FIXED: Console spam for deprecated functions
# - #
## [0.9.9a] - 2017-04-28
### ADDED: New Sound + Visibility System (based on terrain, weather, light, movement)
### ADDED: New zombie spawn system based on loot location
### ADDED: Petrol stations now have a limited amount of fuel (configurable in cfgServer.lua)
### ADDED: Achievement System
### ADDED: Anti-Advertising for chat system
### ADDED: Indicators for temperature rising/falling
### ADDED: Occasional rain when weather is cloudy
### ADDED: MySQL implementation
### ADDED: Old clothes/skin system
### ADDED: New condition (fractured arms)
### ADDED: Vehicle respawn command
### ADDED: Setting for camera sway when in pain
### ADDED: Helmets for headshots
### ADDED: [DayZAdmin] Ability to change gameplayVariables ingame
### ADDED: Binds for GPS (Key: 7) and Compass (Key: 8)
### ADDED: Spawn Selection System
### ADDED: Randomized loot spots
### ADDED: Random clothes on spawn if clothes system is activated
### CHANGED: Logs System refactored
### CHANGED: Simplified player spawning code
### CHANGED: Simplified vehicle spawning code (makes it easier to add new vehicles)
### CHANGED: Simplified sound code
### CHANGED: Custom chat can now be toggled on/off (/chat)
### CHANGED: Eased lag a bit
### CHANGED: Updated how Helicrashes and hospital bags were being initialised
### CHANGED: Version rewrite, tree handling optimised
### CHANGED: Hunger & Thirst now decrease according to difficulty too
### CHANGED: Moved debug monitor to Journal (Key: 6)
### CHANGED: New damage code for players
### CHANGED: Some zombies will sprint (depends on difficulty)
### CHANGED: Kills have to be confirmed with "Check Body" (player kills only)
### CHANGED: First Person Mode (view can be rotated 360°)
### FIXED: consume_player.lua causing lots of errors
### FIXED: Bug with tree chopping
### FIXED: Hunger & Thirst not decreasing
### FIXED: Bug with setPedStat
### FIXED: Flashlight appearing on HUD with ammo count
### FIXED: Bug where player would continue to lose blood after becoming unconscious and being killed
### FIXED: Crafting getting bugged when inventory is full
### FIXED: Milk breaking inventory
### FIXED: Unconscious animation being clientside only
### FIXED: M1911 not having a firing sound
### FIXED: Old bug with damage when falling
### FIXED: Floating medical box in Fort Carson
### FIXED: Constant raining
### FIXED: Hunger and Thirst not really decreasing
### FIXED: M24 not having any sound
### REMOVED: Viral zombies (until a better solution is found for more dangerous zombies)
### REMOVED: Housing mod
# - #
## [0.9.8.1a] - 2017-02-18
### CHANGED: Version Check System
### FIXED: [DayZAdmin] Vehicle Editor becoming unusable once a vehicle respawned
### FIXED: Being able to "consume" weapons
### FIXED: Food can't be eaten from inside loot collision sphere
### FIXED: Temperature rising when unconscious and sprinting
### DEPRECATED: showPlayerHudComponent is now setPlayerHudComponentVisible
# - #
## [0.9.8a] - 2016-07-06 (NEW INTERNAL.DB NEEDED)
### ADDED: Advanced Clothes System (+60 clothes)
### ADDED: Beard and Hair System
### ADDED: Weight System
### ADDED: Interior System (with 4 interiors for the moment)
### ADDED: Add variable "weight_food" on "CfgServer.lua"
### ADDED: Add variable "weight_thirst" on "CfgServer.lua"
### ADDED: Add variable "weight_loose" on "CfgServer.lua"
### ADDED: Add variable "weight_loosetimer" on "CfgServer.lua"
# - #
## [0.9.7a] - 2016-06-24
### ADDED: Addon "Antiglitch"
### ADDED: Polish + Romanian Language
### ADDED: Nice MTA DayZ DX to Login
### ADDED: Arma II chatbox style
### ADDED: Server Console Output on Global Chat
### ADDED: "Dead Night" Addon
### ADDED: Hiding dead bodies
### ADDED: Damage when player is underwater (configurable in cfgClient)
### CHANGED: Moved warning ("[PLAYERNAME]'s Account was buggy and has been reset.") to side chat
### CHANGED: Pain now uses setCameraShakeLevel(150) & Added config gameplayVariables["painshakelevel"]
### CHANGED: New animation binds (1 = Salute, 2 = Hands up, 3 = Sit, 5 = Journal)
### CHANGED: playerThirst and playerHunger calculation every 30 seconds instead of onClientRender
### CHANGED: The night is far less dark
### CHANGED: The timer "night_check" is now set to 1 second
### CHANGED: You can now enable or disable the night in the "cfgClient.lua" file
### FIXED: Added Flashlight to Spanish Language
### FIXED: FPS drop on some computers
### FIXED: Fixed Polish Language Typo
### FIXED: Ammo bug
### FIXED: Patrol Pack bug
### FIXED: Black & White shader not loading
### FIXED: "NV Goggles" and "IR Goggles" not properly working at night
### FIXED: Player body disappearing after death
### SECURITY: [BattlDayZ] Anti-Teleportation Hack
# - #
## [0.9.5a] - 2015-08-19
### ADDED: New status effects: Sepsis, Infection & Unconsciousness
### ADDED: New Items: Range Finder, Epi-Pen
### ADDED: Crosshair integration
### ADDED: Difficulty options (Normal, Veteran & Hardcore)
### ADDED: Viral zombie (24000 blood, greenish skin)
### ADDED: Empty Gas Canister to industrial loot table
### ADDED: Tent to supermarket loot table
### ADDED: Range Finder to military loot table
### ADDED: Salute animation (key: , [COMMA])
### ADDED: Can give Morphine, Antibiotics and Epi-Pens to other players
### CHANGED: Completely new inventory UI (rightclick to use/equip items)
### CHANGED: Holding weapons will free up 10 slots, while carrying them takes 10
### CHANGED: Humanity Calculation
### CHANGED: Wood Piles from chopping trees are dropped on the ground
### CHANGED: Weapon damage tweaks
### CHANGED: Weapon magazine sizes tweaks
### CHANGED: Burst Fire for FN FAL
### CHANGED: DMR + Bizon PP-19 are now silent
### CHANGED: Decreased chance for wire fence to spawn
### CHANGED: Increased Bi-2 Airplane spawn chance to 35%
### CHANGED: Key for sitting is 'z'
### CHANGED: Patriot model is now an UAZ
### CHANGED: Volume is 0 when in a vehicle and engine is turned off
### REMOVED: Radiochat binding + radio chat itself
### REMOVED: Randomized damage (uses distance calculation now)
### FIXED: Not being able to access tents
### FIXED: Debug monitor appearing when opening inventory
### FIXED: Heroes bleeding when hit by a weapon that does less than 1000 damage
### FIXED: Using the wrong items in inventory once you have more than 11
# - #
## [0.9.4.3a] - 2015-08-12
### FIXED: Not being able to refuel vehicles
### FIXED: Vehicles not respawning after they blew up
### FIXED: Being able to access a blown up vehicle's inventory
### FIXED: Huey (Leviathan) spawnins inside a fence in one case
### FIXED: /add not working
# - #
## [0.9.4.2.1a] - 2015-08-10
### FIXED: Massive lag occuring when sitting in a vehicle
# - #
## [0.9.4.2a] - 2015-08-09
### ADDED: Blood types
### ADDED: Blood Test Kits to determine blood type
### ADDED: Blood Transfusion Kits for empty blood bags (-4000 blood)
### ADDED: You can now give blood bags to yourself (+4000 blood)
### ADDED: Giving incompatible blood results in recipient receiving damage (2000 blood)
### ADDED: French (fr) and Romanian (ro) language
### ADDED: More trees to chop
### ADDED: Tons of new sounds for practically everything
### ADDED: Reworked side menu
### ADDED: Ability to take wheels and engines off of vehicles (toolbox needed)
### ADDED: Siphon fuel from vehicles (Empty Gas Canister needed)
### ADDED: Weapon Sounds with distance calculation
### ADDED: Better Sky
### CHANGED: [Group] Management Tab now shows last time online
### CHANGED: [Group] Message of the Day added, allows 3 lines of text
### FIXED: Scoreboard not updating
### FIXED: Blood bags healing 12000 blood for yourself
### FIXED: Players spawning underwater when logging off while in water
# - #
## [0.9.4.1a] - 2015-08-07
### ADDED: Option to disable ping kick (cfgServer)
### CHANGED: Adjusted values for temperature decrease when cold or rainy weather
### CHANGED: Decreases chance of zombies dropping keycards (3.50%)
### CHANGED: Being inside a building or taking shelter won't decrease temperature
### CHANGED: Color of sidemenu
### FIXED: Not being able to give players blood bags
### FIXED: Being able to give zombies blood bags
### FIXED: Zombies not dropping Area 69 Keycard
### FIXED: Bike stopping to work after 20 seconds
### FIXED: getServerName spam when not logged in
### FIXED: Not being able to refill a vehicle's tank
### FIXED: Being able to turn off bike's engine on/off
### FIXED: Client/Player mismatch spam for humanity
### FIXED: [DayZ Admin] Icons for players and vehicles not showing on Live Map
# - #
## [0.9.4a] - 2015-08-06
### MAJOR RESTRUCTURING OF CODE BASE! ###
### ADDED: Dynamic Weather System
### ADDED: Part 1 of new Nutrition System
### ADDED: Helicrash sites now have 6 loot spots
### ADDED: Antibiotics as an additional mean of curing a cold
### CHANGED: Binoculars image will now fill out entire screen
### CHANGED: Scoreboard now shows 9 players again
### CHANGED: Chopping trees grants 1 Wood Pile
### FIXED: Vehicles not respawning at initial spawnpositions
### FIXED: Bug with British Assault Pack (II)
### FIXED: Temperature not decreasing at night (or cold weather)
### FIXED: Temperature increasing beyond 37° when running or in vehicle
# - #
## [0.9.3.1a] - 2015-08-02
### ADDED: Blips on map
### ADDED: Toggleable ambience sounds (/ambience)
### ADDED: Ghillie Suit entry in Journal
### CHANGED: Sealed off Carrier and Area 69 for real
### FIXED: Bug where Carrier door wouldn't properly close
### FIXED: Journal being updated for everyone on damage
# - #
## [0.9.3a] - 2015-08-02
### ADDED: Journal (Key: 1)
### CHANGED: Icons for HUD
### CHANGED: Made anti combat log more strict
# - #
## [0.9.2.2a] - 2015-07-31
### ADDED: Anti combat logging
### ADDED: NV and IR Goggles to military loot points
### CHANGED: Increased players shown on scoreboard to 10
### CHANGED: Scoreboard now ranks total kills
### CHANGED: Can (Fruit) restores 50% thirst
### CHANGED: Chopping a tree grants 1-4 Wood Piles
### FIXED: Trees not respawning
### FIXED: Not being able to change language to chinese (zh)
# - #
## [0.9.2.1a] - 2015-07-28
### FIXED: dxDrawImage spam when having GPS activated
### FIXED: Grayscale shader being applied to everyone when remote player is damaged by wire fence
### FIXED: bone_attach error spam
### FIXED: Compass getting an "egg"-like form on certain widescreen resolutions
# - #
## [0.9.2a] - 2015-07-28
### ADDED: Chinese language (zh)
### ADDED: Toggleable GPS (/gps) and Compass (/compass)
### ADDED: Exported functions
### CHANGED: Images for compass
### CHANGED: Screen is now turned grayscale when being damaged by wire fence
### FIXED: zombies.dcp spam on server console
### FIXED: Teleportation Bug
### FIXED: Textureless zombie
### FIXED: Fire zombie being on fire
### FIXED: Not being able to give blood bags
### FIXED: Not receiving any humanity upon giving bandages or blood bags
### FIXED: Bug with British Assault Pack
### FIXED: Infinite road flare bug
# - #
## [0.9.1.1a] - 2015-07-23
### ADDED: Some zombies have 6.00% chance to drop Assault Pack (ACU)
### ADDED: Config for time (check editor_server.lua)
### ADDED: [DayZ Admin] Some missing items to inventory editor
### CHANGED: Fixed console spam when running over zombies
### CHANGED: Increased damage zombies receive when rammed by vehicle
### CHANGED: Tweaked loot tables a bit
### FIXED: Not being able to drop Main Rotary Parts etc.
### FIXED: Some names for backpacks
### FIXED: Image paths for some items
### FIXED: Not being able to repair bikes
### FIXED: Respawning with Main Rotary Parts etc.
### FIXED: Not being able to fly some helis
### FIXED: Surviving fall from great heights
# - #
## [0.9.1a] - 2015-07-22
### ADDED: /language command to change language of game at any time*
### CHANGED: Move time display to another location and added black outline
### CHANGED: Streamlined weapon HUD code
### CHANGED: Improved use of async for items respawning
### FIXED: Bug where vehicles would respawn after 30 minutes
### FIXED: [DayZ Admin] Bug where items would duplicate on gridlist
# - #
## [0.9.0a] - 2015-07-20
### ADDED: Revamped Vehicle HUD
### ADDED: Vehicles are now stored in a custom database (database/vehicles.db)
### ADDED: Tents are now stored in a custom database (database/tents.db)
### ADDED: 16 new vehicles, 5 helicopters, 1 plane, 3 boats
### ADDED: Chance that vehicles will not spawn at designated spawn points
### ADDED: SUV has built-in GPS
### ADDED: 3 new vehicle parts: Main Rotary Parts (for helicopters only), Scrap Metal & Windscreen Glass
### ADDED: Players now need Scrap Metal to repair vehicle, repairs vehicle by +200 health
### ADDED: Multi-Language Support (uses language of client)*
### ADDED: Gender Selection (Male & Female, when registering)
### ADDED: Animals moving around
### ADDED: Wirefences now hurt the player (excluding owner of wirefence)
### ADDED: Configurable option for move while prone (check editor_server.lua)
### ADDED: Area 69 and Carrier in San Fierro now require a keycard to get in (can be found by killing certain zombies, random chance)
### ADDED: Add-on: Mod Manager
### ADDED: Icon for lootpiles
### ADDED: Heroes now take half damage from zombies and no damage from weak weapons (M1911, PDW etc).
### ADDED: Sneaking instead of walking when pressing "walk" key
### ADDED: Warning for respawning items is now configurable (editor_server.lua)
### ADDED: Custom map (F11)
### ADDED: DayZ Admin Panel as separate resource
### ADDED: Async library to prevent abortion of script on infinite loop (pickups.lua)
### ADDED: Extra SFX when receiving damage
### ADDED: Backup command for vehicles
### ADDED: Grayscale shader when being damaged
### ADDED: Setting for zombie speed (can be found in slothbot resource, meta.xml [ZSpeed])
### ADDED: Players regenerate blood over time depending on their overall condition (> 75%: +60 blood per minute, ...)
### ADDED: Configurable option for ambience sound volume
### ADDED: Version check to see if MTA DayZ is up to date, and if not, notify on server console
### CHANGED: New Login Panel
### CHANGED: All icons of HUD (thirst, hunger, ...)
### CHANGED: Spawnpoints for vehicles (editor_server.lua)
### CHANGED: Loud weapons now attract zombies from a greater distance
### CHANGED: Loot tables for all zombies
### CHANGED: Scoreboard
### CHANGED: Map of GPS now matches custom map
### CHANGED: Disabled player voice
### DEPRECATED: Prone has been disabled for now (due to its buggy nature)
### REMOVED: Bikes having 1 slot for inventory
### REMOVED: /svp command
### FIXED: Not being able to drive zombies over (now you can)
### FIXED: "Disconnecting" icon not disappearing
### FIXED: Vehicles not respawning when in water
### FIXED: Vehicles spawning whenever server is (re)started
### FIXED: Missing item name (Blood Bag)
### SECURITY: Max slots config for anticheat (for VIP systems)
* Available languages at time of release: English, German, Czech, Dutch, Portuguese
# - #
## [0.8.3.1a] - 2015-07-02
### FIXED: Item names not appearing in inventory
# - #
## [0.8.3a] - 2015-07-01
### ADDED: Option for how much damage a headshot should deal for zombies and players (check editor_client.lua, "headshotdamage_")
### ADDED: Check if player is logged in before it plays ambience music
### FIXED: Exploit where players could eat and drink items infinitely when said items were in loot and not inventory
### FIXED: Exploit where players could put more items into a vehicle's inventory than it has slots
### FIXED: Exploit where players could still drive a vehicle despite having no fuel
# - #
## [0.8.2.1a] - 2015-06-27
### FIXED: Game breaking bug where inventory wouldn't appear when prone
### FIXED: Event not having been added for anticheat (oops on our part!)
# - #
## [0.8.2a] - 2015-06-26
### ADDED: All files from previous hotfixes which have not been changed since their last introduction
### ADDED: 36 new sounds for zombies
### ADDED: 16 new ambience sounds being played in the background
### ADDED: Symbol appearing in the lower right corner when losing connection/packets
### ADDED: Move while prone (press L, currently buggy)
### CHANGED: Skin for Camouflage Clothing
### CHANGED: "You have packet loss..." is now "(Player Name) is losing connection..."
### FIXED: Sound issues with weapons (addon_sounds)
### FIXED: "You have packet loss..." won't be displayed for every player on the server anymore, just the one who is having packet loss
### FIXED: "Expecting sound at argument 1, got nil" error spam
# - #
## [0.8.1a] - 2015-06-24
### ADDED: Added blips to group system (visible on map only)
### CHANGED: More tolerance for packet loss check (meaning you won't get kicked out of the server immediately)
### CHANGED: Lowered volume of soundtrack being played when joining a server
### CHANGED: Version on login panel now reads 0.8.1a
### CHANGED:Last Update on login panel now reads 24.06.15
### FIXED: Bug where there'd be more slots occupied than available in a lootpile (for example, it would show 20/12)
### FIXED: Bug where Soda (Mountain Dew) not being drinkable
### FIXED: "Attempt to compare boolean with number" spam
### FIXED: Bug where some items not appearing on ground when dropping them
### FIXED: Bug where an equipped weapon being dropped and taken again would result in not having said weapon equipped
# - #
## [0.8.0.2a] - 2015-06-22
### ADDED: Option to enable/disable automatic start of addons (check editor_server.lua)
### FIXED: Active binds when editing text and memos in group system
### FIXED: Not being able to modify rank of member in group
### FIXED: Not being able to warn member of group
### FIXED: Packet loss spam
# - #
## [0.8.0.1a] - 2015-06-21
### FIXED: Active binds when editing text and memos in group system
### FIXED: Absolute values some in group system windows
# - #
## [0.8.0a] - 2015-06-20
### ADDED: Completely new inventory UI
### ADDED: 13 new weapons (total of 32)
### ADDED: Logging system (to log everything related to the game, see README in logs folder)
### ADDED: Completely new group_system (Part 1 of 3)
### ADDED: Crafting
### ADDED: Temperature increasing when inside vehicle
### ADDED: Basic exports (check README in DayZ folder)
### ADDED: Logging of local and group chat (see logs/chat.log)
### ADDED: Basic woodcutting system (chop trees to get wood, Los Santos only)
### ADDED: Special effect for ghillie suit: Stand still and you will turn almost invisible
### ADDED: Several food and drinks
### ADDED: Basic seasons system
### ADDED: First Person Mode (press 'o')
### CHANGED: Background removed for left side menu, changed font
### CHANGED: Players can now pick up backpacks
### CHANGED: Temperature now must hit 33° before player gets a cold
### CHANGED: Time now runs like this: 1 Minute In-Game = 10 Seconds Real Time
### CHANGED: Noise and visibility values for both player and weapons
### CHANGED: Ammunition system
### CHANGED: Primary weapons take up 10 slots, secondary 5
### CHANGED: Backpack slots (highest is 30 now)
### CHANGED: Dynamic Item Respawn System (Part 1 of 2)
### CHANGED: Louder weapons will attract zombies from far away
### FIXED: Error when player quits before logging in
### FIXED: Temperature not decreasing when in water
### FIXED: Looping animations
### SECURITY: Added antihack measures
### SECURITY: Added measurements against item duping
# - #
## [0.7.0] - ?
INITIAL VERSION