From cef1b781d7b29b65944b39848e885968f35e9d87 Mon Sep 17 00:00:00 2001 From: blinkysc <37940565+blinkysc@users.noreply.github.com> Date: Wed, 11 Dec 2024 21:03:29 -0600 Subject: [PATCH] fix(Scripts/IcecrownCitadel): Vengeful Shade unroot timer fix (#20902) Vengeful Shade unroot timer fix Co-authored-by: Nicholas Lee --- .../Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp index cc36837f71f797..dcc37e3cab8c80 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp @@ -912,7 +912,7 @@ class npc_vengeful_shade : public CreatureScript npc_vengeful_shadeAI(Creature* creature) : ScriptedAI(creature) { me->SetControlled(true, UNIT_STATE_ROOT); - unroot_timer = 500; + unroot_timer = 2000; targetGUID.Clear(); }