From d3bef76fae9758207f4bbbe5290189a72979f713 Mon Sep 17 00:00:00 2001 From: Gultask <100873791+Gultask@users.noreply.github.com> Date: Sun, 26 Nov 2023 21:22:58 -0300 Subject: [PATCH] fix(Scripts/Darkshore): Rabid Thistle Bear spawning with StandState Dead (#17875) --- src/server/scripts/Kalimdor/zone_darkshore.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/server/scripts/Kalimdor/zone_darkshore.cpp b/src/server/scripts/Kalimdor/zone_darkshore.cpp index 3e048e3c99a614..bc73185395edc1 100644 --- a/src/server/scripts/Kalimdor/zone_darkshore.cpp +++ b/src/server/scripts/Kalimdor/zone_darkshore.cpp @@ -455,7 +455,10 @@ class npc_rabid_thistle_bear : public CreatureScript _playerGUID.Clear(); } - void Reset() override {} + void Reset() override + { + me->SetStandState(UNIT_STAND_STATE_STAND); + } void SpellHit(Unit* /*caster*/, SpellInfo const* spellInfo) override {