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OpenGL support is working on Windows in extended mode. For OSX and Linux support, the platform-specific context sharing code needs to be ported. Specifically, this call to wglShareLists is only available on Windows: https://github.com/OSVR/OSVR-Unity-Rendering/blob/oglSupport/OsvrRenderingPlugin.cpp#L283
This splits to another branch for OSX support, and I just pushed my most recent commits which haven't been tested. https://github.com/OSVR/OSVR-Unity-Rendering/compare/oglSupportOSX
The text was updated successfully, but these errors were encountered:
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OpenGL support is working on Windows in extended mode. For OSX and Linux support, the platform-specific context sharing code needs to be ported. Specifically, this call to wglShareLists is only available on Windows:
https://github.com/OSVR/OSVR-Unity-Rendering/blob/oglSupport/OsvrRenderingPlugin.cpp#L283
This splits to another branch for OSX support, and I just pushed my most recent commits which haven't been tested.
https://github.com/OSVR/OSVR-Unity-Rendering/compare/oglSupportOSX
The text was updated successfully, but these errors were encountered: