diff --git a/lib/config.lua b/lib/config.lua index 58244b0..2d07cd9 100644 --- a/lib/config.lua +++ b/lib/config.lua @@ -345,11 +345,11 @@ OCFG = { -- At what angle (in radians) do resources start. -- 0 means starts directly east. -- Resources are placed clockwise from there. - angle_offset = 2.32, -- 2.32 is approx SSW. + angle_offset = 2.09, -- Approx SSW. -- At what andle do we place the last resource. -- angle_offset and angle_final determine spacing and placement. - angle_final = 4.46, -- 4.46 is approx NNW. + angle_final = 4.18, -- Approx NNW. -- Vertical offset in tiles for the deposit resource placement. Starting from top-left corner. -- Only applicable for square spawns. diff --git a/settings.lua b/settings.lua index f8a30a9..83948ef 100644 --- a/settings.lua +++ b/settings.lua @@ -341,7 +341,7 @@ data:extend({ type = "double-setting", name = "oarc-mod-resource-placement-angle-offset", setting_type = "runtime-global", - default_value = 2.32, + default_value = 2.09, minimum_value = 0, maximum_value = 6.28, order = "i3" @@ -350,7 +350,7 @@ data:extend({ type = "double-setting", name = "oarc-mod-resource-placement-angle-final", setting_type = "runtime-global", - default_value = 4.46, + default_value = 4.18, minimum_value = 0, maximum_value = 6.28, order = "i4"