From df5973febfd64abfb61d808d395ff4b38adc9748 Mon Sep 17 00:00:00 2001 From: NeonKnightOA Date: Sun, 17 Mar 2024 20:30:19 -0300 Subject: [PATCH] Update CHANGELOG.md --- CHANGELOG.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index b154e3e3..b49faf37 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -56,7 +56,7 @@ * Keyboard/Joystick input in MPUI/UI3. * "Next round" Elimination countdown is also shown in Double Domination. * The game no longer shuts down with _"Couldn't find a spawn point"_ when a spawnpoint is missing. -* New tool for mappers: `state_targetname` key for `func_door`, allows the creation of doors for Elimination-based modes that open during the active time of the game. +* New tool for mappers: `state_targetname` key for `func_door`, [allows the creation of doors for Elimination-based modes that open during the active time of the game](https://openarena.ws/board/index.php?topic=5437.0). In-game demonstration video [here](https://www.youtube.com/watch?v=lHq56Gx058w). * New tool for mappers: Support for `.info` files. Some configuration examples can be found [here](https://github.com/NeonKnightOA/nk-oa-assets/blob/master/maps/DM/galmevish/am_galmevish3.info) and [here](https://github.com/NeonKnightOA/nk-oa-assets/blob/master/maps/DM/blitzkrieg/blitzkrieg3.info). * New tool for mappers: `info_player_dom_red` and `info_player_dom_blue`, separate spawn points for Domination. These new entities are supported in [the gamepack](https://github.com/NeonKnightOA/oagamepack). * Added ability to execute a script when the server is empty.