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Hud bug for widescreen (16:10) #146

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Bishop-333 opened this issue Feb 17, 2022 · 3 comments
Open

Hud bug for widescreen (16:10) #146

Bishop-333 opened this issue Feb 17, 2022 · 3 comments
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bug Something went wrong. cgame Possible issue related to cgame (the clientside of things)

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@Bishop-333
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Bishop-333 commented Feb 17, 2022

The levelshot during the loading of the map and the hud are not set for widescreen.

cgs.screenXScale and cgs.screenYScale was not set correctly for widescreen, there was a fix for widescreen support in cg_drawitems that works but the one in cg_main.c cause some problems, I remove it and it fixed the issue.

cg_main.c.zip

Capture d’écran 2022-02-17 à 16 28 25
Capture d’écran 2022-02-17 à 16 28 09

@NeonKnightOA

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@The-Gig
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The-Gig commented Mar 23, 2022

Link to this PR: #148

@Bishop-333
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Now link to this pr (sorry i've just leaned how to make branch): #157

@NeonKnightOA NeonKnightOA added bug Something went wrong. cgame Possible issue related to cgame (the clientside of things) labels Mar 14, 2024
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Labels
bug Something went wrong. cgame Possible issue related to cgame (the clientside of things)
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