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Is your feature request related to a problem? Please describe.
Currently the graphics has a bunch of useful plotly icons. However, most users are only going to use the png plotly feature and the other features may seem overwhelming. Using plotly implement a button that would display the advanced buttons and hide them.
Describe the solution you'd like
see above
Describe alternatives you've considered
Currently the icons are being controlled in the config in the plotly object declaration.
The current config settings are:
displayModeBar: true, //displays the plotly buttons
modeBarButtonsToRemove: ['select2d','lasso2d','autoScale2d','resetScale2d'], //remove unnecessary buttons
The plotly objects are created then displayed/drawn and changing the object that was displayed doesn't reflect onto the site. However, we can maybe get around this by using redux and tracking the state so that when there's a change the entire site is redrawn.
This was mostly solved by PR #1329 except for maps. That can be done once the update to RTK is done and there are comments in the code about doing that. Issue #1161 about the map icons not always bring present should be resolved by this but it should be checked that the icons are always present as on other graphics.
Is your feature request related to a problem? Please describe.
Currently the graphics has a bunch of useful plotly icons. However, most users are only going to use the png plotly feature and the other features may seem overwhelming. Using plotly implement a button that would display the advanced buttons and hide them.
Describe the solution you'd like
see above
Describe alternatives you've considered
Currently the icons are being controlled in the config in the plotly object declaration.
The current config settings are:
displayModeBar: true, //displays the plotly buttons
modeBarButtonsToRemove: ['select2d','lasso2d','autoScale2d','resetScale2d'], //remove unnecessary buttons
The plotly objects are created then displayed/drawn and changing the object that was displayed doesn't reflect onto the site. However, we can maybe get around this by using redux and tracking the state so that when there's a change the entire site is redrawn.
Additional context
This feature is related to issue #1161.
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