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GMHTML5 still used the old 'rundata' system when building for windows
however attempting to decompile such a game will give
Error parsing gamedata:
Reader error: asset data error: version error: expected 541 (5.41), found 820 (8.2)
the game can be decompiled with --lazy however (it gives a 8.1 file still though)
but i dont think its fully compatible with the html5 game format ....
The text was updated successfully, but these errors were encountered:
LiEnby
changed the title
Better support GMHTML5 [Reader error: asset data error: version error: expected 430 (4.3), found 820 (8.2)]
Better support GMHTML5 [Reader error: asset data error: version error: expected 541 (5.41), found 820 (8.2)]
Sep 26, 2024
GMHTML5 still used the old 'rundata' system when building for windows
however attempting to decompile such a game will give
the game can be decompiled with --lazy however (it gives a 8.1 file still though)
but i dont think its fully compatible with the html5 game format ....
attached an example html5 game exe
Project3.zip
The text was updated successfully, but these errors were encountered: