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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Spectral Shift"
run/main_scene="res://tests/lasers/laser_tester.tscn"
config/features=PackedStringArray("4.2")
[autoload]
Constants="*res://scripts/constants.gd"
[debug]
gdscript/warnings/unsafe_property_access=true
gdscript/warnings/unsafe_method_access=true
gdscript/warnings/unsafe_cast=true
gdscript/warnings/unsafe_call_argument=true
gdscript/completion/autocomplete_setters_and_getters=true
gdscript/warnings/unused_class_variable=true
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
[editor_plugins]
enabled=PackedStringArray()
[input]
exclude_all_spectrums={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":49,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
exclude_red_spectrum={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":50,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
exclude_green_spectrum={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":51,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
exclude_blue_spectrum={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":52,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
use_red_spectrum={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":53,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
use_green_spectrum={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":54,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
use_blue_spectrum={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":55,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
[layer_names]
2d_render/layer_1="Base"
2d_render/layer_2="Red"
2d_render/layer_3="Green"
2d_render/layer_4="Blue"
2d_physics/layer_1="Base Interactable"
2d_physics/layer_2="Red Interactable"
2d_physics/layer_3="Green Interactable"
2d_physics/layer_4="Blue Interactable"
2d_physics/layer_5="Base Mob"
2d_physics/layer_6="Red Mob"
2d_physics/layer_7="Green Mob"
2d_physics/layer_8="Blue Mob"
2d_physics/layer_9="Merge Regions"
2d_physics/layer_13="Base Glass"
2d_physics/layer_14="Red Glass"
2d_physics/layer_15="Green Glass"
2d_physics/layer_16="Blue Glass"
[physics]
common/enable_pause_aware_picking=true
[rendering]
renderer/rendering_method="mobile"
environment/defaults/default_clear_color=Color(0.1, 0.1, 0.1, 1)
environment/defaults/default_environment="res://shaders/default_env.tres"