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Scripting API
Adrien Givry edited this page Feb 7, 2025
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Learn how to write your first custom scripts!
Find information about Overload engine built-in components
- Component
- Transform
- Camera
- MaterialRenderer
- ModelRenderer
- Light
- PointLight
- SpotLight
- DirectionalLight
- AmbientBoxLight
- AmbientSphereLight
- PhysicalObject
- PhysicalBox
- PhysicalSphere
- PhysicalCapsule
- AudioListener
- AudioSource
- PostProcessStack
Mathematical usertypes for your scripts
Other usertypes related to the entity, physics, scene systems, and post-processing effects
- Actor
- Scene
- RaycastHit
- PostProcessSettings
- BloomSettings
- AutoExposureSettings
- TonemappingSettings
- FXAASettings
Functions that can be called from anywhere. Debugging tools, input system, physics, resource loading...
Enumerations that you can use in your scripts