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button.py
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import time
import utils
class Button:
def __init__(self, name: str, threshold = 0.5):
self.name = name
self.special = any(i in self.name for i in ["TRIGGER", "JOYSTICK"])
self.threshold = threshold
self.pressed = False
self.rising_edge = False
self.falling_edge = False
self.clear_long_press = False
self.repeat_cooldown = 10.0
self.hold_time = -1
self.release_time = -1
self.last_update_time = time.time()
self.last_long_press_time = time.time()
def update(self):
if not self.special:
held = utils.get_buttons()[self.name]
elif "TRIGGER" in self.name:
triggers = utils.get_triggers()
if "LEFT" in self.name: held = triggers[0] >= self.threshold
if "RIGHT" in self.name: held = triggers[1] >= self.threshold
elif "JOYSTICK" in self.name:
joysticks = utils.get_joysticks()
if self.name.startswith("LEFT"): joystick = joysticks[0]
if self.name.startswith("RIGHT"): joystick = joysticks[1]
if self.name.endswith("UP"): held = joystick[1] >= self.threshold
if self.name.endswith("DOWN"): held = -joystick[1] >= self.threshold
if self.name.endswith("RIGHT"): held = joystick[0] >= self.threshold
if self.name.endswith("LEFT"): held = -joystick[0] >= self.threshold
self.rising_edge = not self.pressed and held
self.falling_edge = self.pressed and not held
self.pressed = held
dt = time.time() - self.last_update_time
if self.pressed:
self.hold_time += dt
self.repeat_cooldown -= dt
else: self.release_time += dt
if self.clear_long_press:
self.clear_long_press = False
self.last_long_press_time = time.time()
if self.rising_edge:
self.hold_time = 0
if self.falling_edge: self.release_time = 0
self.last_update_time = time.time()
def get_pressed(self) -> bool:
return self.pressed
def get_new_press(self) -> bool:
return self.rising_edge
def get_new_long_press(self, long_press_threshold = 1.0) -> bool:
if self.pressed and self.hold_time >= long_press_threshold:
new_long_press = self.last_long_press_time <= time.time() - self.hold_time
self.clear_long_press = True
return new_long_press
return False
def get_long_pressed(self, long_press_threshold = 1.0) -> bool:
return self.pressed and self.hold_time >= long_press_threshold
def get_release(self) -> bool:
return self.falling_edge
def get_short_release(self, long_press_threshold = 1.0) -> bool:
return self.falling_edge and self.hold_time < long_press_threshold
def get_long_release(self, long_press_threshold = 1.0) -> bool:
return self.falling_edge and self.hold_time >= long_press_threshold
def get_repeated_new_press(self, repeat_start_delay = 0.5, repeat_delay = 0.1) -> bool:
if self.rising_edge:
self.repeat_cooldown = repeat_start_delay
return True
if self.pressed and self.repeat_cooldown < 0:
self.repeat_cooldown = repeat_delay
return True
return False
def update_all():
LEFT_JOYSTICK_UP.update()
LEFT_JOYSTICK_DOWN.update()
LEFT_JOYSTICK_LEFT.update()
LEFT_JOYSTICK_RIGHT.update()
RIGHT_JOYSTICK_UP.update()
RIGHT_JOYSTICK_DOWN.update()
RIGHT_JOYSTICK_LEFT.update()
RIGHT_JOYSTICK_RIGHT.update()
L1.update()
L2.update()
L3.update()
R1.update()
R2.update()
R3.update()
A.update()
B.update()
X.update()
Y.update()
UP.update()
DOWN.update()
LEFT.update()
RIGHT.update()
START.update()
BACK.update()
LEFT_JOYSTICK_UP = Button("LEFT_JOYSTICK_UP")
LEFT_JOYSTICK_DOWN = Button("LEFT_JOYSTICK_DOWN")
LEFT_JOYSTICK_LEFT = Button("LEFT_JOYSTICK_LEFT")
LEFT_JOYSTICK_RIGHT = Button("LEFT_JOYSTICK_RIGHT")
RIGHT_JOYSTICK_UP = Button("RIGHT_JOYSTICK_UP")
RIGHT_JOYSTICK_DOWN = Button("RIGHT_JOYSTICK_DOWN")
RIGHT_JOYSTICK_LEFT = Button("RIGHT_JOYSTICK_LEFT")
RIGHT_JOYSTICK_RIGHT = Button("RIGHT_JOYSTICK_RIGHT")
L1 = Button("LEFT_SHOULDER")
L2 = Button("LEFT_TRIGGER")
L3 = Button("LEFT_THUMB")
R1 = Button("RIGHT_SHOULDER")
R2 = Button("RIGHT_TRIGGER")
R3 = Button("RIGHT_THUMB")
A = Button("A")
B = Button("B")
X = Button("X")
Y = Button("Y")
UP = Button("DPAD_UP")
DOWN = Button("DPAD_DOWN")
LEFT = Button("DPAD_LEFT")
RIGHT = Button("DPAD_RIGHT")
START = Button("START")
BACK = Button("BACK")
buttons = {
"LEFT_JOYSTICK_UP": LEFT_JOYSTICK_UP,
"LEFT_JOYSTICK_DOWN": LEFT_JOYSTICK_DOWN,
"LEFT_JOYSTICK_LEFT": LEFT_JOYSTICK_LEFT,
"LEFT_JOYSTICK_RIGHT": LEFT_JOYSTICK_RIGHT,
"RIGHT_JOYSTICK_UP": RIGHT_JOYSTICK_UP,
"RIGHT_JOYSTICK_DOWN": RIGHT_JOYSTICK_DOWN,
"RIGHT_JOYSTICK_LEFT": RIGHT_JOYSTICK_LEFT,
"RIGHT_JOYSTICK_RIGHT": RIGHT_JOYSTICK_RIGHT,
"L1": L1,
"L2": L2,
"L3": L3,
"R1": R1,
"R2": R2,
"R3": R3,
"A": A,
"B": B,
"X": X,
"Y": Y,
"UP": UP,
"DOWN": DOWN,
"LEFT": LEFT,
"RIGHT": RIGHT,
"START": START,
"BACK": BACK
}