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PBOOT title updates aren't applied when launching games through the custom launcher #387

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Coolumin opened this issue Aug 2, 2024 · 0 comments
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@Coolumin
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Coolumin commented Aug 2, 2024

PSP/Vita Model

Any

ARK Version

4.20.69 r11

Homebrew/GAME (if applicable)

UCUS98744, ULUS10538

Plugins ( if applicable )

ps1, ms0:/seplugins/popsloader/popsloader.prx, on
xmb, ms0:/seplugins/categorieslite/category_lite.prx, on
game, ms0:/seplugins/dayviewer_game.prx, on
xmb, ms0:/seplugins/dayviewer.prx, on
ps1, ms0:/seplugins/popsloader/cdda_enabler.prx, on
ps1, ms0:/seplugins/popsloader/POPSCORE.PRX, on
game, ms0:/SEPLUGINS/AdhocToUSB.prx, off
game, ms0:/SEPLUGINS/SGKeyDumper.prx, off
always, ms0:/SEPLUGINS/prxshot_png_mod.prx, off
game, ms0:/SEPLUGINS/TempAR/TEMPAR.PRX, off
ps1, ms0:/SEPLUGINS/TempAR/tempar_lite.prx, off
always, ms0:/SEPLUGINS/UVC.PRX, off
xmb, ms0:/SEPLUGINS/CXMB/CXMB.PRX, off
always, ms0:/SEPLUGINS/JOYSENS.PRX, off
always, ms0:/SEPLUGINS/joysens_lite.prx, off
always, ms0:/SEPLUGINS/npdrm_free_mod.prx, on
always, ms0:/SEPLUGINS/nploader_mod.prx, on
game, ms0:/SEPLUGINS/npdecrypter.prx, off
ULUS10490, ms0:/SEPLUGINS/brightness.prx, off
always, ms0:/SEPLUGINS/brightness.prx, on
ULUS10490, ms0:/SEPLUGINS/brightness.prx, off
ULES01347, ms0:/SEPLUGINS/brightness.prx, off
game, ms0:/SEPLUGINS/Allefresher.prx, on
xmb, ms0:/SEPLUGINS/UmdImageCreator.prx, on

Steps to reproduce

  1. Download a legitimate EBOOT format game from the PlayStation Store that supports title updates, like the ones I put down.
  2. Download the title update for the game with the update button.
  3. Attempt to launch the game through the custom launcher with the setting for "Show DLC" turned off

PBOOTs will also overtake the detection of the original EBOOT if both are in the same game folder and if "Show DLC" is turned on.

This can be worked around by using an .iso version of the game and update it with ISO_Tool. The XMB on Adrenaline with ARK-4 (Strangely it doesn't seem to work with the stock version of Adrenaline) or a real PSP will also natively support the PBOOT update patching. That being said, it is still unfortunate that this is a missing feature.

It would also be nice if there was support for PBOOT updates on ISOs without the need of an external tool, just like neur0n's ME custom firmwares.

I have also mentioned this on the PSP Homebrew Discord server, but I figured I post it here too so it's more publically known.

USB Charge

Disabled

Overclock

Always

Power Save

Disabled

Balanced Energy Mode

Disabled

Autoboot Launcher

Off

Disable PSP Go Pause

Off

Unlock Extra Memory

Disabled

Memory Stick Speedup

Homebrew

Inferno Cache

Off

Skip Sony Logos

Off

Hide PIC0 and PIC1

Off

Hide MAC Address

Off

Hide DLC

On

Turn off LEDs

Disabled

Verification of form.

  • I agree that I properly filled out the items listed above.
@Coolumin Coolumin added the bug Something isn't working label Aug 2, 2024
@Coolumin Coolumin changed the title PBOOT title updates aren't applied when launching games through the custom launcher, & PBOOTs overtake the detection of the original EBOOT if both are in the same game folder PBOOT title updates aren't applied when launching games through the custom launcher Aug 2, 2024
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