layerdiffuse problem. how to fix this? #28
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*** Arguments: ('task(xemhh21ds9pvhkn)', <gradio.routes.Request object at 0x000001903D67F610>, 'red Ribbon Knot Ribbon Bow, ', '', [], 1, 1, 1.5, 1042, 1024, False, 0.7, 2, 'Latent', 0, 0, 0, 'Use same checkpoint', 'Use same sampler', 'Use same scheduler', '', '', [], 0, 8, 'DPM++ 2M SDE', 'SGM Uniform', False, '', 0.8, -1, False, -1, 0, 0, 0, False, False, False, False, 'base', True, '(SDXL) Only Generate Transparent Image (Attention Injection)', 1, 1, None, None, None, 'Crop and Resize', False, '', '', '', ControlNetUnit(input_mode=<InputMode.SIMPLE: 'simple'>, use_preview_as_input=False, batch_image_dir='', batch_mask_dir='', batch_input_gallery=[], batch_mask_gallery=[], multi_inputs_gallery=[], generated_image=None, mask_image=None, hr_option=<HiResFixOption.BOTH: 'Both'>, enabled=False, module='None', model='None', weight=1, image=None, resize_mode=<ResizeMode.INNER_FIT: 'Crop and Resize'>, processor_res=-1, threshold_a=-1, threshold_b=-1, guidance_start=0, guidance_end=1, pixel_perfect=False, control_mode=<ControlMode.BALANCED: 'Balanced'>, save_detected_map=True), ControlNetUnit(input_mode=<InputMode.SIMPLE: 'simple'>, use_preview_as_input=False, batch_image_dir='', batch_mask_dir='', batch_input_gallery=[], batch_mask_gallery=[], multi_inputs_gallery=[], generated_image=None, mask_image=None, hr_option=<HiResFixOption.BOTH: 'Both'>, enabled=False, module='None', model='None', weight=1, image=None, resize_mode=<ResizeMode.INNER_FIT: 'Crop and Resize'>, processor_res=-1, threshold_a=-1, threshold_b=-1, guidance_start=0, guidance_end=1, pixel_perfect=False, control_mode=<ControlMode.BALANCED: 'Balanced'>, save_detected_map=True), ControlNetUnit(input_mode=<InputMode.SIMPLE: 'simple'>, use_preview_as_input=False, batch_image_dir='', batch_mask_dir='', batch_input_gallery=[], batch_mask_gallery=[], multi_inputs_gallery=[], generated_image=None, mask_image=None, hr_option=<HiResFixOption.BOTH: 'Both'>, enabled=False, module='None', model='None', weight=1, image=None, resize_mode=<ResizeMode.INNER_FIT: 'Crop and Resize'>, processor_res=-1, threshold_a=-1, threshold_b=-1, guidance_start=0, guidance_end=1, pixel_perfect=False, control_mode=<ControlMode.BALANCED: 'Balanced'>, save_detected_map=True), False, 7, 1, 'Constant', 0, 'Constant', 0, 1, 'enable', 'MEAN', 'AD', 1, False, 1.01, 1.02, 0.99, 0.95, False, 0.5, 2, False, 256, 2, 0, False, False, 3, 2, 0, 0.35, True, 'bicubic', 'bicubic', False, 0, 'anisotropic', 0, 'reinhard', 100, 0, 'subtract', 0, 0, 'gaussian', 'add', 0, 100, 127, 0, 'hard_clamp', 5, 0, 'None', 'None', False, 'MultiDiffusion', 768, 768, 64, 4, False, False, False, False, False, 'positive', 'comma', 0, False, False, 'start', '', 1, '', [], 0, '', [], 0, '', [], True, False, False, False, False, False, False, 0, False) {} |
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Replies: 2 comments 4 replies
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Can you give me the complete problem shown in the console? |
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I have fixed the issue in latest commit. Thanks for the report. |
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I have fixed the issue in latest commit.
eea0d9b
Thanks for the report.